- unable to initialize heap
- unable to open console device
AI Scripting: attack command unable to find aiName %s
AICast_ScriptParse(), Error (line %d): '{' found, NAME expected.
AICast_ScriptParse(), Error (line %d): '}' expected, end of script found.
AICast_ScriptParse(), Error (line %d): '}' found, but not expected.
AICast_ScriptParse(), Error (line %d): MAX_SCRIPT_EVENTS reached (%d)
AICast_ScriptParse(), Error (line %d): unknown action: %s.
AICast_ScriptParse(), Error (line %d): unknown event: %s.
AICast_ScriptParse(), Error (line %d): unknown state type '%s'.
AI_Scripting: syntax: mu_start <
musicfile>
<
fadeuptime>
BG_FindItem2(): unable to locate item '%s'
Error snowGenerator at loc %s does cant find target %s
Error sorting enemies by distance
Error: unable to spawn %s entity
Exceeded sv_maxclients (%d), unable to create %s
G_ScriptAction_TagConnect: unable to find entity with targetname %s
G_Script_ScriptParse(), Error (line %d): '{' found, NAME expected.
G_Script_ScriptParse(), Error (line %d): '}' expected, end of script found.
G_Script_ScriptParse(), Error (line %d): '}' found, but not expected.
G_Script_ScriptParse(), Error (line %d): MAX_SCRIPT_EVENTS reached (%d)
G_Script_ScriptParse(), Error (line %d): unknown action: %s.
G_Script_ScriptParse(), Error (line %d): unknown event: %s.
G_Scripting: syntax: mu_start <
musicfile>
<
fadeuptime>
Map_restart 0
Mu_start %s %d
Mu_start %s 1000
Runtime error
Unable to find a free modelinfo slot, cannot continue
Unable to save game.
^1ERROR: Unable to spawn %s, 'bot_enable' is not set
^1Start server with more 'open' slots (or check setting of sv_maxclients cvar).
^1Unable to add bot. All player slots are in use.
^3Unable to delay spawn