??0tntBonus@@QAE@ABV0@@Z ??0tntBonusClass@@QAE@ABV0@@Z ??0tntGun@@QAE@ABV0@@Z ??0tntGunClass@@QAE@ABV0@@Z ??0tntGunFeedback@@QAE@ABV0@@Z ??0tntGunFeedback@@QAE@XZ ??0tntMG@@QAE@ABV0@@Z ??0tntMG@@QAE@PAVtntMGClass@@@Z ??0tntMGClass@@QAE@ABV0@@Z ??0tntMGClass@@QAE@XZ ??1tntGunFeedback@@UAE@XZ ??1tntMG@@UAE@XZ ??1tntMGClass@@UAE@XZ ??4tntBonus@@QAEAAV0@ABV0@@Z ??4tntBonusClass@@QAEAAV0@ABV0@@Z ??4tntGun@@QAEAAV0@ABV0@@Z ??4tntGunClass@@QAEAAV0@ABV0@@Z ??4tntGunFeedback@@QAEAAV0@ABV0@@Z ??4tntMG@@QAEAAV0@ABV0@@Z ??4tntMGClass@@QAEAAV0@ABV0@@Z ??_7tntBonus@@6B@ ??_7tntBonusClass@@6B@ ??_7tntGun@@6B@ ??_7tntGunClass@@6B@ ??_7tntGunFeedback@@6B@ ??_7tntMG@@6B@ ??_7tntMGClass@@6B@ ?AddRef@tntMGClass@@UAEXXZ ?ApplyRecoil@tntGunFeedback@@UAEXPAVtntGun@@H@Z ?BonusClass@tntBonus@@MAEPAVtntBonusClass@@XZ ?CanPickCoop@tntMG@@UAEHXZ ?ComputeForestall@tntGunFeedback@@UAEXPAUD3DXVECTOR3@@000M@Z ?Create@tntMGClass@@UAEJXZ ?CreateBodyInst@tntMGClass@@UAEXPAVtntGun@@@Z ?CreateObj@tntMGClass@@UAEPAVtntObj@@XZ ?DamageCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z ?DoFire@tntMG@@UAEHH@Z ?EndOfAmmo@tntGunFeedback@@UAEXXZ ?FirerateCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z ?GetAfterFire@tntMG@@UAEMXZ ?GetAmmos@tntMG@@UAEXPAHH@Z ?GetAttack@tntGun@@UAEHXZ ?GetBonusClass@tntBonus@@UAEPAVtntBonusClass@@XZ ?GetDataSize@tntMG@@UAEKXZ ?GetFeedback@tntGun@@UAEPAVtntGunFeedback@@XZ ?GetGunMatrix@tntGunFeedback@@UAEXAAUD3DXMATRIX@@@Z ?GetIcon2@tntBonusClass@@UAEPAXXZ ?GetIcon@tntBonusClass@@UAEPAXXZ ?GetIniAmmo@tntGunClass@@UAEHXZ ?GetLong@tntGun@@UAEJXZ ?GetMaxAmmos@tntMG@@UAEXPAHH@Z ?GetMuzzle@tntGunFeedback@@UAEXPAUD3DXVECTOR3@@0000@Z ?GetOverAmmoCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z ?GetPhase@tntMG@@UAEMXZ ?GetPickAmmo@tntGunClass@@UAEHXZ ?GetReady@tntMG@@UAEHXZ ?GetTimer@tntGun@@UAEHXZ ?GetWeaponClass@tntGunClass@@UAEPAVtntWeaponClass@@XZ ?InvertShells@tntGunFeedback@@UAEHXZ ?IsLocalSounds@tntGunFeedback@@UAEHXZ ?Link@tntMG@@UAEXPAVtntGun@@@Z ?LoadData@tntMG@@UAEXPAPAE@Z ?LoadEffects@tntMGClass@@UAEXXZ ?MGClass@tntMG@@IAEPAVtntMGClass@@XZ ?MaxAmmo2@tntMG@@UAEHXZ ?MaxAmmoCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z ?Owner@tntGunFeedback@@UAEKXZ ?PickAmmo2@tntMG@@IAEHH@Z ?PickAmmo@tntMG@@UAEHXZ ?PickAmmoCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z ?PickGun@tntMG@@UAEHXZ ?PlayAnim@tntGunFeedback@@UAEXH@Z ?PlayAttackSound@tntGunFeedback@@UAEXXZ ?Prepare@tntMGClass@@UAEXPAVtntGun@@@Z ?Recoil@tntGunFeedback@@UAEXHHPAVtntGun@@@Z ?Release@tntMGClass@@UAEXXZ ?Restore@tntMGClass@@UAEXPAVtntGun@@@Z ?SaveData@tntMG@@UAEXPAPAE@Z ?SelectGun@tntMG@@UAEXH@Z ?SelfDamage@tntGunFeedback@@UAEXH@Z ?SetDeferredTime@tntGun@@UAEXH@Z ?SetLong@tntGun@@UAEXJ@Z ?SetMuzzle@tntGunFeedback@@UAEXPAUD3DXVECTOR3@@000@Z ?SetPhase@tntMG@@UAEXM@Z ?SetScale@tntBonus@@UAEXM@Z ?SetTimer@tntGun@@UAEXH@Z ?ToggleMuzzle@tntGunFeedback@@UAEXXZ ?Update@tntMG@@UAEXXZ CreateObjClass
- unable to initialize heap - unable to open console device Define Restart Interval %u Output file write error --- out of disk space? Runtime error Start Of Frame 0x%02x: width=%u, height=%u, components=%d Start Of Scan: %d components Start of Image