i3gfxdx.dll

Company

n/a

Decription
Version
Architecture
32 bit
Threat Score
0 %
Original size
1673.2 Kb
Download size
561.3 Kb
MD5
dc7a347b924c8ba36f2e0faad02848f0
SHA1
3aa0190141c786e23dbfc5e26533fbf91de2ec77
SHA256
674a0e387c0875375204c8893ba3a0707d1dbd668df53ba50d5e492bcfe2d177
??0i3Clut@@QAE@ABV0@@Z
??0i3Clut@@QAE@XZ
??0i3DisplayList@@QAE@ABV0@@Z
??0i3DisplayList@@QAE@XZ
??0i3GPUCommandList@@QAE@ABV0@@Z
??0i3GPUCommandList@@QAE@XZ
??0i3GfxCaps@@QAE@ABV0@@Z
??0i3GfxCaps@@QAE@XZ
??0i3GfxFontDX2@@QAE@ABV0@@Z
??0i3GfxFontDX2@@QAE@XZ
??0i3GfxFontDX2Manager@@QAE@ABV0@@Z
??0i3GfxFontDX2Manager@@QAE@XZ
??0i3GfxFontDX@@QAE@ABV0@@Z
??0i3GfxFontDX@@QAE@XZ
??0i3GfxMovie@@QAE@ABV0@@Z
??0i3GfxMovie@@QAE@XZ
??0i3GfxOcclusionTest@@QAE@ABV0@@Z
??0i3GfxOcclusionTest@@QAE@XZ
??0i3GfxOption@@QAE@ABV0@@Z
??0i3GfxOption@@QAE@XZ
??0i3GfxPerformanceReport@@QAE@ABV0@@Z
??0i3GfxPerformanceReport@@QAE@XZ
??0i3GfxResource@@QAE@ABV0@@Z
??0i3GfxResource@@QAE@XZ
??0i3GfxVertexBank@@QAE@ABV0@@Z
??0i3GfxVertexBank@@QAE@XZ
??0i3ImageFile@@QAE@ABV0@@Z
??0i3ImageFile@@QAE@XZ
??0i3IndexArray@@QAE@ABV0@@Z
??0i3IndexArray@@QAE@XZ
??0i3IndexArrayMem@@QAE@ABV0@@Z
??0i3IndexArrayMem@@QAE@XZ
??0i3Light@@QAE@ABV0@@Z
??0i3Light@@QAE@XZ
??0i3RasterizeChainBase@@QAE@ABV0@@Z
??0i3RasterizeChainBase@@QAE@XZ
??0i3RasterizeChainManager@@QAE@ABV0@@Z
??0i3RasterizeChainManager@@QAE@XZ
??0i3RasterizeChain_BloomCombine@@QAE@ABV0@@Z
??0i3RasterizeChain_BloomCombine@@QAE@XZ
??0i3RasterizeChain_BrightPathExtract@@QAE@ABV0@@Z
??0i3RasterizeChain_BrightPathExtract@@QAE@XZ
??0i3RasterizeChain_DownScale@@QAE@ABV0@@Z
??0i3RasterizeChain_DownScale@@QAE@XZ
??0i3RasterizeChain_GaussianBlur@@QAE@ABV0@@Z
??0i3RasterizeChain_GaussianBlur@@QAE@XZ
??0i3RasterizeChain_NightVision@@QAE@ABV0@@Z
??0i3RasterizeChain_NightVision@@QAE@XZ
??0i3RasterizeChain_Sample@@QAE@ABV0@@Z
??0i3RasterizeChain_Sample@@QAE@XZ
??0i3RasterizeChain_SimpleMotionBlur@@QAE@ABV0@@Z
??0i3RasterizeChain_SimpleMotionBlur@@QAE@XZ
??0i3RasterizeChain_ToneMapping@@QAE@ABV0@@Z
??0i3RasterizeChain_ToneMapping@@QAE@XZ
??0i3RenderContext@@QAE@ABV0@@Z
??0i3RenderContext@@QAE@XZ
??0i3RenderTarget@@QAE@ABV0@@Z
??0i3RenderTarget@@QAE@XZ
??0i3Shader@@QAE@ABV0@@Z
??0i3Shader@@QAE@XZ
??0i3ShaderCache@@QAE@ABV0@@Z
??0i3ShaderCache@@QAE@XZ
??0i3ShaderCode@@QAE@XZ
??0i3ShaderContext@@QAE@ABV0@@Z
??0i3ShaderContext@@QAE@XZ
??0i3ShaderGen@@QAE@ABV0@@Z
??0i3ShaderGen@@QAE@XZ
??0i3ShaderParam@@QAE@ABV0@@Z
??0i3ShaderParam@@QAE@XZ
??0i3ShaderParamMatrix@@QAE@ABV0@@Z
??0i3ShaderParamMatrix@@QAE@XZ
??0i3ShaderParamMatrixObject@@QAE@ABV0@@Z
??0i3ShaderParamMatrixObject@@QAE@XZ
??0i3ShaderParamSampler@@QAE@ABV0@@Z
??0i3ShaderParamSampler@@QAE@XZ
??0i3ShaderParamSamplerStates@@QAE@ABV0@@Z
??0i3ShaderParamSamplerStates@@QAE@XZ
??0i3ShaderParamVector4@@QAE@ABV0@@Z
??0i3ShaderParamVector4@@QAE@XZ
??0i3ShaderParamVector4Ref@@QAE@ABV0@@Z
??0i3ShaderParamVector4Ref@@QAE@XZ
??0i3Surface@@QAE@ABV0@@Z
??0i3Surface@@QAE@XZ
??0i3SystemFont@@QAE@ABV0@@Z
??0i3SystemFont@@QAE@XZ
??0i3Texture@@QAE@ABV0@@Z
??0i3Texture@@QAE@XZ
??0i3TextureCube@@QAE@ABV0@@Z
??0i3TextureCube@@QAE@XZ
??0i3TextureCubeDX@@QAE@ABV0@@Z
??0i3TextureCubeDX@@QAE@XZ
??0i3TextureCubeMem@@QAE@ABV0@@Z
??0i3TextureCubeMem@@QAE@XZ
??0i3TextureDX@@QAE@ABV0@@Z
??0i3TextureDX@@QAE@XZ
??0i3TextureMem@@QAE@ABV0@@Z
??0i3TextureMem@@QAE@XZ
??0i3TextureSequence@@QAE@ABV0@@Z
??0i3TextureSequence@@QAE@XZ
??0i3UVPositioner@@QAE@ABV0@@Z
??0i3UVPositioner@@QAE@XZ
??0i3VertexArray@@QAE@ABV0@@Z
??0i3VertexArray@@QAE@XZ
??0i3VertexArrayDX@@QAE@ABV0@@Z
??0i3VertexArrayDX@@QAE@XZ
??0i3VertexArrayMem@@QAE@ABV0@@Z
??0i3VertexArrayMem@@QAE@XZ
??0i3VertexFormat@@QAE@ABV0@@Z
??0i3VertexFormat@@QAE@_NC@Z
??0i3VideoInfo@@QAE@ABV0@@Z
??0i3VideoInfo@@QAE@XZ
??1i3Clut@@UAE@XZ
??1i3DisplayList@@UAE@XZ
??1i3GPUCommandList@@UAE@XZ
??1i3GfxCaps@@UAE@XZ
??1i3GfxFontDX2@@UAE@XZ
??1i3GfxFontDX2Manager@@UAE@XZ
??1i3GfxFontDX@@UAE@XZ
??1i3GfxMovie@@UAE@XZ
??1i3GfxOcclusionTest@@UAE@XZ
??1i3GfxOption@@UAE@XZ
??1i3GfxPerformanceReport@@UAE@XZ
??1i3GfxResource@@UAE@XZ
??1i3GfxVertexBank@@UAE@XZ
??1i3ImageFile@@UAE@XZ
??1i3IndexArray@@UAE@XZ
??1i3IndexArrayMem@@UAE@XZ
??1i3Light@@UAE@XZ
??1i3RasterizeChainBase@@UAE@XZ
??1i3RasterizeChainManager@@UAE@XZ
??1i3RasterizeChain_BloomCombine@@UAE@XZ
??1i3RasterizeChain_BrightPathExtract@@UAE@XZ
??1i3RasterizeChain_DownScale@@UAE@XZ
??1i3RasterizeChain_GaussianBlur@@UAE@XZ
??1i3RasterizeChain_NightVision@@UAE@XZ
??1i3RasterizeChain_Sample@@UAE@XZ
??1i3RasterizeChain_SimpleMotionBlur@@UAE@XZ
??1i3RasterizeChain_ToneMapping@@UAE@XZ
??1i3RenderContext@@UAE@XZ
??1i3RenderTarget@@UAE@XZ
??1i3Shader@@UAE@XZ
??1i3ShaderCache@@UAE@XZ
??1i3ShaderContext@@UAE@XZ
??1i3ShaderGen@@UAE@XZ
??1i3ShaderParam@@UAE@XZ
??1i3ShaderParamMatrix@@UAE@XZ
??1i3ShaderParamMatrixObject@@UAE@XZ
??1i3ShaderParamSampler@@UAE@XZ
??1i3ShaderParamSamplerStates@@UAE@XZ
??1i3ShaderParamVector4@@UAE@XZ
??1i3ShaderParamVector4Ref@@UAE@XZ
??1i3Surface@@UAE@XZ
??1i3SystemFont@@UAE@XZ
??1i3Texture@@UAE@XZ
??1i3TextureCube@@UAE@XZ
??1i3TextureCubeDX@@UAE@XZ
??1i3TextureCubeMem@@UAE@XZ
??1i3TextureDX@@UAE@XZ
??1i3TextureMem@@UAE@XZ
??1i3TextureSequence@@UAE@XZ
??1i3UVPositioner@@UAE@XZ
??1i3VertexArray@@UAE@XZ
??1i3VertexArrayDX@@UAE@XZ
??1i3VertexArrayMem@@UAE@XZ
??1i3VertexFormat@@UAE@XZ
??1i3VideoInfo@@UAE@XZ
??4i3Clut@@QAEAAV0@ABV0@@Z
??4i3DisplayList@@QAEAAV0@ABV0@@Z
??4i3GPUCommandList@@QAEAAV0@ABV0@@Z
??4i3GfxCaps@@QAEAAV0@ABV0@@Z
??4i3GfxFontDX2@@QAEAAV0@ABV0@@Z
??4i3GfxFontDX2Manager@@QAEAAV0@ABV0@@Z
??4i3GfxFontDX@@QAEAAV0@ABV0@@Z
??4i3GfxMovie@@QAEAAV0@ABV0@@Z
??4i3GfxOcclusionTest@@QAEAAV0@ABV0@@Z
??4i3GfxOption@@QAEAAV0@ABV0@@Z
??4i3GfxPerformanceReport@@QAEAAV0@ABV0@@Z
??4i3GfxResource@@QAEAAV0@ABV0@@Z
??4i3GfxVertexBank@@QAEAAV0@ABV0@@Z
??4i3ImageFile@@QAEAAV0@ABV0@@Z
??4i3IndexArray@@QAEAAV0@ABV0@@Z
??4i3IndexArrayMem@@QAEAAV0@ABV0@@Z
??4i3Light@@QAEAAV0@ABV0@@Z
??4i3RasterizeChainBase@@QAEAAV0@ABV0@@Z
??4i3RasterizeChainManager@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_BloomCombine@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_BrightPathExtract@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_DownScale@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_GaussianBlur@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_NightVision@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_Sample@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_SimpleMotionBlur@@QAEAAV0@ABV0@@Z
??4i3RasterizeChain_ToneMapping@@QAEAAV0@ABV0@@Z
??4i3RenderContext@@QAEAAV0@AAV0@@Z
??4i3RenderTarget@@QAEAAV0@ABV0@@Z
??4i3Shader@@QAEAAV0@ABV0@@Z
??4i3ShaderCache@@QAEAAV0@ABV0@@Z
??4i3ShaderCode@@QAEAAV0@ABV0@@Z
??4i3ShaderContext@@QAEAAV0@ABV0@@Z
??4i3ShaderGen@@QAEAAV0@ABV0@@Z
??4i3ShaderParam@@QAEAAV0@ABV0@@Z
??4i3ShaderParamMatrix@@QAEAAV0@ABV0@@Z
??4i3ShaderParamMatrixObject@@QAEAAV0@ABV0@@Z
??4i3ShaderParamSampler@@QAEAAV0@ABV0@@Z
??4i3ShaderParamSamplerStates@@QAEAAV0@ABV0@@Z
??4i3ShaderParamVector4@@QAEAAV0@ABV0@@Z
??4i3ShaderParamVector4Ref@@QAEAAV0@ABV0@@Z
??4i3Surface@@QAEAAV0@ABV0@@Z
??4i3SystemFont@@QAEAAV0@ABV0@@Z
??4i3Texture@@QAEAAV0@ABV0@@Z
??4i3TextureCube@@QAEAAV0@ABV0@@Z
??4i3TextureCubeDX@@QAEAAV0@ABV0@@Z
??4i3TextureCubeMem@@QAEAAV0@ABV0@@Z
??4i3TextureDX@@QAEAAV0@ABV0@@Z
??4i3TextureMem@@QAEAAV0@ABV0@@Z
??4i3TextureSequence@@QAEAAV0@ABV0@@Z
??4i3UVPositioner@@QAEAAV0@ABV0@@Z
??4i3VertexArray@@QAEAAV0@ABV0@@Z
??4i3VertexArrayDX@@QAEAAV0@ABV0@@Z
??4i3VertexArrayMem@@QAEAAV0@ABV0@@Z
??4i3VertexFormat@@QAEAAV0@ABV0@@Z
??4i3VideoInfo@@QAEAAV0@AAU_D3DPRESENT_PARAMETERS_@@@Z
??4i3VideoInfo@@QAEAAV0@AAV0@@Z
??8i3VertexFormat@@QBEHABV0@@Z
??9i3VertexFormat@@QBEHABV0@@Z
??_7i3Clut@@6B@
??_7i3DisplayList@@6B@
??_7i3GPUCommandList@@6B@
??_7i3GfxCaps@@6B@
??_7i3GfxFontDX2@@6B@
??_7i3GfxFontDX2Manager@@6B@
??_7i3GfxFontDX@@6B@
??_7i3GfxMovie@@6B@
??_7i3GfxOcclusionTest@@6B@
??_7i3GfxOption@@6B@
??_7i3GfxPerformanceReport@@6B@
??_7i3GfxResource@@6B@
??_7i3GfxVertexBank@@6B@
??_7i3ImageFile@@6B@
??_7i3IndexArray@@6B@
??_7i3IndexArrayMem@@6B@
??_7i3Light@@6B@
??_7i3RasterizeChainBase@@6B@
??_7i3RasterizeChainManager@@6B@
??_7i3RasterizeChain_BloomCombine@@6B@
??_7i3RasterizeChain_BrightPathExtract@@6B@
??_7i3RasterizeChain_DownScale@@6B@
??_7i3RasterizeChain_GaussianBlur@@6B@
??_7i3RasterizeChain_NightVision@@6B@
??_7i3RasterizeChain_Sample@@6B@
??_7i3RasterizeChain_SimpleMotionBlur@@6B@
??_7i3RasterizeChain_ToneMapping@@6B@
??_7i3RenderContext@@6B@
??_7i3RenderTarget@@6B@
??_7i3Shader@@6B@
??_7i3ShaderCache@@6B@
??_7i3ShaderContext@@6B@
??_7i3ShaderGen@@6B@
??_7i3ShaderParam@@6B@
??_7i3ShaderParamMatrix@@6B@
??_7i3ShaderParamMatrixObject@@6B@
??_7i3ShaderParamSampler@@6B@
??_7i3ShaderParamSamplerStates@@6B@
??_7i3ShaderParamVector4@@6B@
??_7i3ShaderParamVector4Ref@@6B@
??_7i3Surface@@6B@
??_7i3SystemFont@@6B@
??_7i3Texture@@6B@
??_7i3TextureCube@@6B@
??_7i3TextureCubeDX@@6B@
??_7i3TextureCubeMem@@6B@
??_7i3TextureDX@@6B@
??_7i3TextureMem@@6B@
??_7i3TextureSequence@@6B@
??_7i3UVPositioner@@6B@
??_7i3VertexArray@@6B@
??_7i3VertexArrayDX@@6B@
??_7i3VertexArrayMem@@6B@
??_7i3VertexFormat@@6B@
??_7i3VideoInfo@@6B@
??_Fi3VertexFormat@@QAEXXZ
?AddChain@i3RasterizeChainManager@@QAEXPAVi3RasterizeChainBase@@_N@Z
?AddChainByName@i3RasterizeChainManager@@QAEPAVi3RasterizeChainBase@@PBD@Z
?AddModifyFlag@i3ShaderParamSamplerStates@@QAEXI@Z
?AddParam@i3ShaderContext@@QAEXW4I3G_SHADER_TYPE@@PAVi3ShaderParam@@@Z
?AddRasterizeChain@i3RenderContext@@QAEXPAVi3RasterizeChainBase@@@Z
?AddResource@i3GPUCommandList@@QAEHPAVi3GfxResource@@@Z
?AddShaderSearchPath@i3ShaderCache@@SAXPBD@Z
?AddWaitVSyncProc@i3RenderContext@@QAEXP6AXPAV1@PAX@Z1@Z
?Apply@i3RasterizeChainManager@@QAEXMPAVi3RenderContext@@@Z
?Apply@i3ShaderContext@@QAE_NPAVi3RenderContext@@@Z
?ApplyAccumBlur@i3RasterizeChain_SimpleMotionBlur@@QAEXPAUI3RC_UPDATE@@@Z
?ApplyBlur@i3RasterizeChain_SimpleMotionBlur@@QAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_BloomCombine@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_BrightPathExtract@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_DownScale@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_GaussianBlur@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_NightVision@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_Sample@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_SimpleMotionBlur@@UAEXPAUI3RC_UPDATE@@@Z
?ApplyChain@i3RasterizeChain_ToneMapping@@UAEXPAUI3RC_UPDATE@@@Z
?Begin@i3GfxOcclusionTest@@QAEXXZ
?Begin@i3GfxPerformanceReport@@QAEXXZ
?Begin@i3RenderContext@@QAE_NXZ
?Begin@i3VLog@@YAXXZ
?BeginChain@i3RasterizeChainBase@@UAE_NPAVi3RenderContext@@@Z
?BeginEdit@i3GfxFontDX2@@QAEXXZ
?BeginRecordDisplayList@i3RenderContext@@QAEXPAVi3DisplayList@@@Z
?BeginRender@i3RenderContext@@QAE_NXZ
?Bind@i3ShaderContext@@QAEXPAVi3Shader@@@Z
?BuildDecl@i3VertexArrayDX@@SAIPAHPAVi3VertexFormat@@GPAU_tagi3DXVBDeclUsageIndex@@@Z
?BuildNativeShader@i3ShaderContext@@QAE_NPAVi3RenderContext@@@Z
?CalcBufferSize@i3VertexArrayDX@@MAEIPAVi3VertexFormat@@I@Z
?CalcBufferSize@i3VertexArrayMem@@MAEIPAVi3VertexFormat@@I@Z
?CalcParams@i3TextureSequence@@IAEXXZ
?CalcPersistantBufferSize20@i3VertexArray@@QAEIPAU_tagi3PersistVertexOffsetInfo@@I@Z
?CalcPersistantBufferSize25@i3VertexArray@@QAEIPAU_tagi3PersistVertexOffsetInfo@@I@Z
?CalcPersistantBufferSizePSP@i3VertexArray@@QAEIPAU_tagi3PersistVertexOffsetInfo@@I@Z
?CalcPrimCount@i3Gfx@@YAIW4I3G_PRIMITIVE@@I@Z
?CalcRasterBufferSize@i3Gfx@@YAHHHHW4I3G_IMAGE_FORMAT@@@Z
?CalcVertexCount@i3Gfx@@YAIW4I3G_PRIMITIVE@@I@Z
?CalcuPosition@i3UVPositioner@@QAEHIAAU__Point32@@@Z
?CanBeReset@i3RenderContext@@IAE_NPAVi3VideoInfo@@@Z
?CanRegisterSwizzle@i3GfxCaps@@QAE_NXZ
?CanTextureFuncAdd@i3GfxCaps@@QAEHXZ
?CanTextureFuncModulate@i3GfxCaps@@QAEHXZ
?CanTextureFuncSpecularHighlight@i3GfxCaps@@QAEHXZ
?ChangeVideoInfo@i3RenderContext@@QAE_NPAVi3VideoInfo@@_N@Z
?CheckMovieStatus@i3GfxMovie@@QAEJXZ
?CleanMovie@i3GfxMovie@@QAEXXZ
?Clear@i3RenderContext@@QAEXKK@Z
?CloneShader@i3ShaderCache@@SAPAVi3Shader@@PAV2@W4I3G_GPU_VENDOR@@@Z
?ColorFill@i3RenderContext@@QAEXPAVi3Texture@@PAUI3COLOR@@@Z
?Compile@i3ShaderContext@@QAE_NPAD0@Z
?ComputeGaussian@i3RasterizeChain_GaussianBlur@@QAEMM@Z
?Convert@i3Gfx@@YA?AW4I3G_BLEND@@W4I3G_PERSIST_BLEND@@@Z
?Convert@i3Gfx@@YA?AW4I3G_BLEND_OP@@W4I3G_PERSIST_BLEND_OP@@@Z
?Convert@i3Gfx@@YA?AW4I3G_COMP_FUNC@@W4I3G_PERSIST_COMP_FUNC@@@Z
?Convert@i3Gfx@@YA?AW4I3G_CUBE_TEXTURE_FACE@@W4I3G_PERSIST_CUBE_TEXTURE_FACE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_FACE_CULL@@W4I3G_PERSIST_FACE_CULL@@@Z
?Convert@i3Gfx@@YA?AW4I3G_FOG_MODE@@W4I3G_PERSIST_FOG_MODE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_LIGHT_TYPE@@W4I3G_PERSIST_LIGHT_TYPE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_BLEND@@W4I3G_BLEND@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_BLEND_OP@@W4I3G_BLEND_OP@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_COMP_FUNC@@W4I3G_COMP_FUNC@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_CUBE_TEXTURE_FACE@@W4I3G_CUBE_TEXTURE_FACE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_FACE_CULL@@W4I3G_FACE_CULL@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_FOG_MODE@@W4I3G_FOG_MODE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_LIGHT_TYPE@@W4I3G_LIGHT_TYPE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_PRIMITIVE@@W4I3G_PRIMITIVE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_RENDER_MODE@@W4I3G_RENDER_MODE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_SHADE_MODE@@W4I3G_SHADE_MODE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_STENCIL_OP@@W4I3G_STENCIL_OP@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_TEXTURE_COORD_SOURCE@@W4I3G_TEXTURE_COORD_SOURCE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_TEXTURE_FILTER@@W4I3G_TEXTURE_FILTER@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_TEXTURE_FUNCTION@@W4I3G_TEXTURE_FUNCTION@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_TEXTURE_WRAP@@W4I3G_TEXTURE_WRAP@@@Z
?Convert@i3Gfx@@YA?AW4I3G_PERSIST_USAGE@@K@Z
?Convert@i3Gfx@@YA?AW4I3G_PRIMITIVE@@W4I3G_PERSIST_PRIMITIVE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_RENDER_MODE@@W4I3G_PERSIST_RENDER_MODE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_SHADE_MODE@@W4I3G_PERSIST_SHADE_MODE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_STENCIL_OP@@W4I3G_PERSIST_STENCIL_OP@@@Z
?Convert@i3Gfx@@YA?AW4I3G_TEXTURE_COORD_SOURCE@@W4I3G_PERSIST_TEXTURE_COORD_SOURCE@@@Z
?Convert@i3Gfx@@YA?AW4I3G_TEXTURE_FILTER@@W4I3G_PERSIST_TEXTURE_FILTER@@@Z
?Convert@i3Gfx@@YA?AW4I3G_TEXTURE_FUNCTION@@W4I3G_PERSIST_TEXTURE_FUNCTION@@@Z
?Convert@i3Gfx@@YA?AW4I3G_TEXTURE_WRAP@@W4I3G_PERSIST_TEXTURE_WRAP@@@Z
?Convert@i3Gfx@@YAKW4I3G_PERSIST_USAGE@@@Z
?CopyBuffer@i3GPUCommandList@@QAEXPACI@Z
?CopyRenderTarget@i3RenderContext@@QAEXPAVi3Texture@@0@Z
?CopySurfaceTo@i3Surface@@QAEXHHHHPAV1@HH@Z
?CopyTo@i3DisplayList@@UAEXPAVi3ElementBase@@W4I3_COPY_METHOD@@@Z
?CopyTo@i3GfxResource@@UAEXPAVi3ElementBase@@W4I3_COPY_METHOD@@@Z
?CopyTo@i3Light@@UAEXPAVi3ElementBase@@W4I3_COPY_METHOD@@@Z
?CopyTo@i3ShaderContext@@UAEXPAVi3ElementBase@@W4I3_COPY_METHOD@@@Z
?CopyTo@i3TextureSequence@@UAEXPAVi3ElementBase@@W4I3_COPY_METHOD@@@Z
?CopyTo@i3VertexArray@@UAEXPAVi3ElementBase@@W4I3_COPY_METHOD@@@Z
?CopyVertexFrom@i3VertexArray@@QAEXHPAV1@H@Z
?Create@i3Clut@@QAEHHHH@Z
?Create@i3DisplayList@@QAE_NXZ
?Create@i3GfxFontDX@@QAEHPAUIDirect3DDevice9@@PBDHIHK@Z
?Create@i3GfxOcclusionTest@@QAEXXZ
?Create@i3IndexArray@@UAEHIK@Z
?Create@i3IndexArrayMem@@UAEHIK@Z
?Create@i3RasterizeChainManager@@QAEXPAVi3RenderContext@@@Z
?Create@i3RasterizeChain_NightVision@@QAEXPAPAD@Z
?Create@i3RenderContext@@QAE_NPAVi3VideoInfo@@PAX@Z
?Create@i3RenderTarget@@QAEHIIW4I3G_IMAGE_FORMAT@@H@Z
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- unable to initialize heap

- unable to open console device

A call to MIDIToMusic() or MusicToMIDI() resulted in an error because the requested conversion could not happen. This usually occurs when the provided DMUS_CHORD_KEY structure has an invalid chord or scale pattern.

A mapper file function failed because reading or writing the user or IHV settings file failed. &

 A run-time error occurred.

An error occured while enumerating surface formats

An error occured while parsing a script loaded using LoadScript.  The script that was loaded contains an error.

An error occurred in the device create callback function.

An error occurred in the device reset callback function.

An error occurred when attempting to create a device.

An error occurred when attempting to reset a device.

An error occurred while attempting to read from the IStream* object.

An error was encountered while parsing or executing the script. The pErrorInfo parameter (if supplied) was filled with information about the error.

An internal driver error occurred.

An undetermined error occurred

An unexpected error was returned from a device driver, indicating possible failure of the driver or hardware.

D3DX failed to start up

Error Code: %s

Error parsing DLS collection. File is corrupt.

Error reading a file.

Error reading wave data from DLS collection. Indicates bad file.

Error writing a file during auditioning.

Runtime error 

The application has made an erroneous API call that it had enough information to avoid. This error is intended to denote that the application should be altered to avoid the error. Use of the debug version of the DXGI.DLL will provide run-time debug output with further information.

The graph object was unable to load all tools from the IStream* object data. This may be due to errors in the stream, or the tools being incorrectly registered on the client.

The sample start time is after the sample end time.

The segment object was unable to load all tracks from the IStream* object data. This may be due to errors in the stream, or the tracks being incorrectly registered on the client.

Unable to IDirectInputJoyConfig_Acquire because the user does not have sufficient privileges to change the joystick configuration. &

 An invalid media type was specified

Unable to find or create object.

Unable to match primary surface creation request with existing primary surface.

Unable to select a variation.

Unexpected error encountered

Last update: 17/12/2018