_GrannyAddAnimation@16 _GrannyAddControlledAnimation@20 _GrannyAddControlledIK@40 _GrannyAddControlledPose@28 _GrannyAddControlledRebasedAnimation@36 _GrannyAdvanceTime@12 _GrannyAllowTextureFormat@8 _GrannyAttachSequence@32 _GrannyClose@4 _GrannyCloseAnimation@8 _GrannyCloseModel@8 _GrannyClosePose@8 _GrannyCloseSequence@8 _GrannyCopyPoseBoneFromSequence@20 _GrannyCopyPoseBonesFromSequence@16 _GrannyDetachSequence@8 _GrannyDisallowTextureFormat@8 _GrannyExplainErrorCode@8 _GrannyGetAnimationParameter@20 _GrannyGetAnimationUserData@16 _GrannyGetBoneCount@12 _GrannyGetBoneIndexFromName@16 _GrannyGetBoneState@20 _GrannyGetBoneTreeState@20 _GrannyGetControlUserData@20 _GrannyGetCurrentTime@8 _GrannyGetExpiredMeshesLeft@8 _GrannyGetExpiredTexturesLeft@8 _GrannyGetIntersectionsLeft@12 _GrannyGetLastError@0 _GrannyGetLastResult@0 _GrannyGetModelUserData@16 _GrannyGetNewMeshesLeft@8 _GrannyGetNewTexturesLeft@8 _GrannyGetNextExpiredMeshCookie@8 _GrannyGetNextExpiredTextureCookie@8 _GrannyGetNextIntersection@12 _GrannyGetPoseBoneIndexFromName@16 _GrannyGetPoseUserData@16 _GrannyGetPreference@12 _GrannyGetRenderingStatesLeft@12 _GrannyGetSequenceAccumulating@12 _GrannyGetSequenceEnabled@12 _GrannyGetSequenceUserData@16 _GrannyGetToolCoordinateSystemForAnimation@16 _GrannyGetToolCoordinateSystemForModel@16 _GrannyGetUserData@12 _GrannyHasControlExpired@16 _GrannyLockNextNewMesh@12 _GrannyLockNextNewTexture@8 _GrannyLockNextRenderingState@12 _GrannyLockRenderingStateTexture@8 _GrannyLockSequenceForRayIntersection@20 _GrannyLockSequenceForRendering@16 _GrannyOpenAnimation@12 _GrannyOpenInvisibleSequence@8 _GrannyOpenModel@12 _GrannyOpenPose@12 _GrannyOpenSequence@12 _GrannyOpenVersion@20 _GrannyRecommendTransform@28 _GrannyRegisterTextureConverter@8 _GrannyRegisterTextureHandler@8 _GrannyReleaseControlledAnimation@12 _GrannyRemoveControlledAnimation@12 _GrannyRemoveUncontrolledAnimations@8 _GrannyRenewAllMeshes@4 _GrannyRenewAllTextures@4 _GrannyResetFilesystem@4 _GrannySetAnimationParameter@24 _GrannySetAnimationUserData@16 _GrannySetControlPriority@16 _GrannySetControlUserData@20 _GrannySetFilesytem@20 _GrannySetModelUserData@16 _GrannySetPoseBoneName@16 _GrannySetPoseBoneOrientationM@20 _GrannySetPoseBoneOrientationQ@20 _GrannySetPoseBonePosition@20 _GrannySetPoseBoneScaleShearM@20 _GrannySetPoseRelative@12 _GrannySetPoseUserData@16 _GrannySetPreference@12 _GrannySetSequenceAccumulating@12 _GrannySetSequenceEnabled@12 _GrannySetSequenceOrientationM@12 _GrannySetSequenceOrientationQ@12 _GrannySetSequencePosition@12 _GrannySetSequenceUserData@16 _GrannySetUserData@12 _GrannySplitSequence@16 _GrannyStopWearingSequence@8 _GrannyTransformAnimation@16 _GrannyTransformModel@16 _GrannyUnlockIntersection@8 _GrannyUnlockNewMesh@8 _GrannyUnlockNewTexture@8 _GrannyUnlockRendering@8 _GrannyUnlockRenderingState@4 _GrannyUnlockRenderingStateTexture@12 _GrannyWearSequence@16
Granny Error Log stopped at - unable to initialize heap - unable to open console device ERROR Error opening file. GrannyUnknownError: The error state is indeterminate Runtime error