CreateDXGIFactory CreateDXGIFactory1 D3DKMTCloseAdapter D3DKMTCreateAllocation D3DKMTCreateContext D3DKMTCreateDevice D3DKMTCreateSynchronizationObject D3DKMTDestroyAllocation D3DKMTDestroyContext D3DKMTDestroyDevice D3DKMTDestroySynchronizationObject D3DKMTEscape D3DKMTGetContextSchedulingPriority D3DKMTGetDeviceState D3DKMTGetDisplayModeList D3DKMTGetMultisampleMethodList D3DKMTGetRuntimeData D3DKMTGetSharedPrimaryHandle D3DKMTLock D3DKMTOpenAdapterFromHdc D3DKMTOpenResource D3DKMTPresent D3DKMTQueryAdapterInfo D3DKMTQueryAllocationResidency D3DKMTQueryResourceInfo D3DKMTRender D3DKMTSetAllocationPriority D3DKMTSetContextSchedulingPriority D3DKMTSetDisplayMode D3DKMTSetDisplayPrivateDriverFormat D3DKMTSetGammaRamp D3DKMTSetVidPnSourceOwner D3DKMTSignalSynchronizationObject D3DKMTUnlock D3DKMTWaitForSynchronizationObject D3DKMTWaitForVerticalBlankEvent DXGID3D10CreateDevice DXGID3D10CreateLayeredDevice DXGID3D10GetLayeredDeviceSize DXGID3D10RegisterLayers DXGIDumpJournal DXGIReportAdapterConfiguration OpenAdapter10 OpenAdapter10_2
DXGI Error %08x: (%d@%d) %s DXGI Error message Hull Shader must start with HSDecls phase.