RPCRT4.dll
api-ms-win-core-apiquery-l1-1-0.dll
api-ms-win-core-com-l1-1-0.dll
api-ms-win-core-debug-l1-1-0.dll
api-ms-win-core-delayload-l1-1-0.dll
api-ms-win-core-delayload-l1-1-1.dll
api-ms-win-core-errorhandling-l1-1-0.dll
api-ms-win-core-file-l1-1-0.dll
api-ms-win-core-handle-l1-1-0.dll
api-ms-win-core-heap-l1-1-0.dll
api-ms-win-core-heap-l2-1-0.dll
api-ms-win-core-interlocked-l1-1-0.dll
api-ms-win-core-libraryloader-l1-2-0.dll
api-ms-win-core-localization-l1-2-0.dll
api-ms-win-core-processthreads-l1-1-0.dll
api-ms-win-core-processthreads-l1-1-1.dll
api-ms-win-core-profile-l1-1-0.dll
api-ms-win-core-psapi-l1-1-0.dll
api-ms-win-core-registry-l1-1-0.dll
api-ms-win-core-synch-l1-1-0.dll
api-ms-win-core-synch-l1-2-0.dll
api-ms-win-core-sysinfo-l1-1-0.dll
api-ms-win-core-threadpool-l1-2-0.dll
api-ms-win-core-version-l1-1-0.dll
api-ms-win-core-version-l1-1-1.dll
api-ms-win-crt-private-l1-1-0.dll
api-ms-win-crt-runtime-l1-1-0.dll
api-ms-win-crt-string-l1-1-0.dll
api-ms-win-devices-config-l1-1-1.dll
api-ms-win-eventing-provider-l1-1-0.dll
ext-ms-win-gdi-internal-uap-init-l1-1-0.dll
msvcp_win.dll
ntdll.dll
win32u.dll
DXCoreCreateAdapterFactory WIN32U.NtDxgkCreateTrackedWorkload) WIN32U.NtDxgkDestroyTrackedWorkload) WIN32U.NtDxgkDispMgrOperation) WIN32U.NtDxgkDisplayPortOperation) WIN32U.NtDxgkDuplicateHandle) WIN32U.NtDxgkEnumAdapters3) WIN32U.NtDxgkGetAvailableTrackedWorkloadIndex) WIN32U.NtDxgkGetProcessList) WIN32U.NtDxgkGetTrackedWorkloadStatistics) WIN32U.NtDxgkOutputDuplPresentToHwQueue) WIN32U.NtDxgkPinResources) WIN32U.NtDxgkRegisterVailProcess) WIN32U.NtDxgkResetTrackedWorkloadStatistics) WIN32U.NtDxgkSubmitPresentBltToHwQueue) WIN32U.NtDxgkSubmitPresentToHwQueue) WIN32U.NtDxgkUnpinResources) WIN32U.NtDxgkUpdateTrackedWorkload) WIN32U.NtDxgkVailConnect) WIN32U.NtDxgkVailDisconnect) WIN32U.NtDxgkVailPromoteCompositionSurface) WIN32U.NtGdiDdDDIAbandonSwapChain) WIN32U.NtGdiDdDDIAcquireKeyedMutex) WIN32U.NtGdiDdDDIAcquireKeyedMutex2) WIN32U.NtGdiDdDDIAcquireSwapChain) WIN32U.NtGdiDdDDIAddSurfaceToSwapChain) WIN32U.NtGdiDdDDIAdjustFullscreenGamma) WIN32U.NtGdiDdDDICacheHybridQueryValue) WIN32U.NtGdiDdDDIChangeVideoMemoryReservation) WIN32U.NtGdiDdDDICheckExclusiveOwnership) WIN32U.NtGdiDdDDICheckMonitorPowerState) WIN32U.NtGdiDdDDICheckMultiPlaneOverlaySupport) WIN32U.NtGdiDdDDICheckMultiPlaneOverlaySupport2) WIN32U.NtGdiDdDDICheckMultiPlaneOverlaySupport3) WIN32U.NtGdiDdDDICheckOcclusion) WIN32U.NtGdiDdDDICheckSharedResourceAccess) WIN32U.NtGdiDdDDICheckVidPnExclusiveOwnership) WIN32U.NtGdiDdDDICloseAdapter) WIN32U.NtGdiDdDDIConfigureSharedResource) WIN32U.NtGdiDdDDICreateAllocation) WIN32U.NtGdiDdDDICreateBundleObject) WIN32U.NtGdiDdDDICreateContext) WIN32U.NtGdiDdDDICreateContextVirtual) WIN32U.NtGdiDdDDICreateDevice) WIN32U.NtGdiDdDDICreateHwContext) WIN32U.NtGdiDdDDICreateHwQueue) WIN32U.NtGdiDdDDICreateKeyedMutex) WIN32U.NtGdiDdDDICreateKeyedMutex2) WIN32U.NtGdiDdDDICreateOutputDupl) WIN32U.NtGdiDdDDICreateOverlay) WIN32U.NtGdiDdDDICreatePagingQueue) WIN32U.NtGdiDdDDICreateProtectedSession) WIN32U.NtGdiDdDDICreateSwapChain) WIN32U.NtGdiDdDDICreateSynchronizationObject) WIN32U.NtGdiDdDDIDDisplayEnum) WIN32U.NtGdiDdDDIDestroyAllocation) WIN32U.NtGdiDdDDIDestroyAllocation2) WIN32U.NtGdiDdDDIDestroyContext) WIN32U.NtGdiDdDDIDestroyDevice) WIN32U.NtGdiDdDDIDestroyHwContext) WIN32U.NtGdiDdDDIDestroyHwQueue) WIN32U.NtGdiDdDDIDestroyKeyedMutex) WIN32U.NtGdiDdDDIDestroyOutputDupl) WIN32U.NtGdiDdDDIDestroyOverlay) WIN32U.NtGdiDdDDIDestroyPagingQueue) WIN32U.NtGdiDdDDIDestroyProtectedSession) WIN32U.NtGdiDdDDIDestroySynchronizationObject) WIN32U.NtGdiDdDDIDispMgrCreate) WIN32U.NtGdiDdDDIDispMgrSourceOperation) WIN32U.NtGdiDdDDIDispMgrTargetOperation) WIN32U.NtGdiDdDDIEnumAdapters) WIN32U.NtGdiDdDDIEnumAdapters2) WIN32U.NtGdiDdDDIEscape) WIN32U.NtGdiDdDDIEvict) WIN32U.NtGdiDdDDIExtractBundleObject) WIN32U.NtGdiDdDDIFlipOverlay) WIN32U.NtGdiDdDDIFlushHeapTransitions) WIN32U.NtGdiDdDDIFreeGpuVirtualAddress) WIN32U.NtGdiDdDDIGetAllocationPriority) WIN32U.NtGdiDdDDIGetCachedHybridQueryValue) WIN32U.NtGdiDdDDIGetContextInProcessSchedulingPriority) WIN32U.NtGdiDdDDIGetContextSchedulingPriority) WIN32U.NtGdiDdDDIGetDWMVerticalBlankEvent) WIN32U.NtGdiDdDDIGetDeviceState) WIN32U.NtGdiDdDDIGetDisplayModeList) WIN32U.NtGdiDdDDIGetMemoryBudgetTarget) WIN32U.NtGdiDdDDIGetMultiPlaneOverlayCaps) WIN32U.NtGdiDdDDIGetMultisampleMethodList) WIN32U.NtGdiDdDDIGetOverlayState) WIN32U.NtGdiDdDDIGetPostCompositionCaps) WIN32U.NtGdiDdDDIGetPresentHistory) WIN32U.NtGdiDdDDIGetPresentQueueEvent) WIN32U.NtGdiDdDDIGetProcessDeviceRemovalSupport) WIN32U.NtGdiDdDDIGetProcessSchedulingPriorityBand) WIN32U.NtGdiDdDDIGetProcessSchedulingPriorityClass) WIN32U.NtGdiDdDDIGetResourcePresentPrivateDriverData) WIN32U.NtGdiDdDDIGetRuntimeData) WIN32U.NtGdiDdDDIGetScanLine) WIN32U.NtGdiDdDDIGetSetSwapChainMetadata) WIN32U.NtGdiDdDDIGetSharedPrimaryHandle) WIN32U.NtGdiDdDDIGetSharedResourceAdapterLuid) WIN32U.NtGdiDdDDIGetYieldPercentage) WIN32U.NtGdiDdDDIInvalidateActiveVidPn) WIN32U.NtGdiDdDDIInvalidateCache) WIN32U.NtGdiDdDDILock) WIN32U.NtGdiDdDDILock2) WIN32U.NtGdiDdDDIMakeResident) WIN32U.NtGdiDdDDIMapGpuVirtualAddress) WIN32U.NtGdiDdDDIMarkDeviceAsError) WIN32U.NtGdiDdDDINetDispGetNextChunkInfo) WIN32U.NtGdiDdDDINetDispQueryMiracastDisplayDeviceStatus) WIN32U.NtGdiDdDDINetDispQueryMiracastDisplayDeviceSupport) WIN32U.NtGdiDdDDINetDispStartMiracastDisplayDevice) WIN32U.NtGdiDdDDINetDispStopMiracastDisplayDevice) WIN32U.NtGdiDdDDIOfferAllocations) WIN32U.NtGdiDdDDIOpenAdapterFromDeviceName) WIN32U.NtGdiDdDDIOpenAdapterFromLuid) WIN32U.NtGdiDdDDIOpenBundleObjectNtHandleFromName) WIN32U.NtGdiDdDDIOpenKeyedMutex) WIN32U.NtGdiDdDDIOpenKeyedMutex2) WIN32U.NtGdiDdDDIOpenKeyedMutexFromNtHandle) WIN32U.NtGdiDdDDIOpenNtHandleFromName) WIN32U.NtGdiDdDDIOpenProtectedSessionFromNtHandle) WIN32U.NtGdiDdDDIOpenResource) WIN32U.NtGdiDdDDIOpenResourceFromNtHandle) WIN32U.NtGdiDdDDIOpenSwapChain) WIN32U.NtGdiDdDDIOpenSyncObjectFromNtHandle) WIN32U.NtGdiDdDDIOpenSyncObjectFromNtHandle2) WIN32U.NtGdiDdDDIOpenSyncObjectNtHandleFromName) WIN32U.NtGdiDdDDIOpenSynchronizationObject) WIN32U.NtGdiDdDDIOutputDuplGetFrameInfo) WIN32U.NtGdiDdDDIOutputDuplGetMetaData) WIN32U.NtGdiDdDDIOutputDuplGetPointerShapeData) WIN32U.NtGdiDdDDIOutputDuplPresent) WIN32U.NtGdiDdDDIOutputDuplReleaseFrame) WIN32U.NtGdiDdDDIPollDisplayChildren) WIN32U.NtGdiDdDDIPresent) WIN32U.NtGdiDdDDIPresentMultiPlaneOverlay) WIN32U.NtGdiDdDDIPresentMultiPlaneOverlay2) WIN32U.NtGdiDdDDIPresentMultiPlaneOverlay3) WIN32U.NtGdiDdDDIPresentRedirected) WIN32U.NtGdiDdDDIQueryAdapterInfo) WIN32U.NtGdiDdDDIQueryAllocationResidency) WIN32U.NtGdiDdDDIQueryClockCalibration) WIN32U.NtGdiDdDDIQueryFSEBlock) WIN32U.NtGdiDdDDIQueryProcessOfferInfo) WIN32U.NtGdiDdDDIQueryProtectedSessionInfoFromNtHandle) WIN32U.NtGdiDdDDIQueryProtectedSessionStatus) WIN32U.NtGdiDdDDIQueryResourceInfo) WIN32U.NtGdiDdDDIQueryResourceInfoFromNtHandle) WIN32U.NtGdiDdDDIQueryStatistics) WIN32U.NtGdiDdDDIQueryVidPnExclusiveOwnership) WIN32U.NtGdiDdDDIQueryVideoMemoryInfo) WIN32U.NtGdiDdDDIReclaimAllocations) WIN32U.NtGdiDdDDIReclaimAllocations2) WIN32U.NtGdiDdDDIReleaseKeyedMutex) WIN32U.NtGdiDdDDIReleaseKeyedMutex2) WIN32U.NtGdiDdDDIReleaseProcessVidPnSourceOwners) WIN32U.NtGdiDdDDIReleaseSwapChain) WIN32U.NtGdiDdDDIRemoveSurfaceFromSwapChain) WIN32U.NtGdiDdDDIRender) WIN32U.NtGdiDdDDIReserveGpuVirtualAddress) WIN32U.NtGdiDdDDISetAllocationPriority) WIN32U.NtGdiDdDDISetContextInProcessSchedulingPriority) WIN32U.NtGdiDdDDISetContextSchedulingPriority) WIN32U.NtGdiDdDDISetDisplayMode) WIN32U.NtGdiDdDDISetDodIndirectSwapchain) WIN32U.NtGdiDdDDISetFSEBlock) WIN32U.NtGdiDdDDISetGammaRamp) WIN32U.NtGdiDdDDISetHwProtectionTeardownRecovery) WIN32U.NtGdiDdDDISetMemoryBudgetTarget) WIN32U.NtGdiDdDDISetMonitorColorSpaceTransform) WIN32U.NtGdiDdDDISetProcessDeviceRemovalSupport) WIN32U.NtGdiDdDDISetProcessSchedulingPriorityBand) WIN32U.NtGdiDdDDISetProcessSchedulingPriorityClass) WIN32U.NtGdiDdDDISetQueuedLimit) WIN32U.NtGdiDdDDISetStablePowerState) WIN32U.NtGdiDdDDISetStereoEnabled) WIN32U.NtGdiDdDDISetSyncRefreshCountWaitTarget) WIN32U.NtGdiDdDDISetVidPnSourceHwProtection) WIN32U.NtGdiDdDDISetVidPnSourceOwner) WIN32U.NtGdiDdDDISetYieldPercentage) WIN32U.NtGdiDdDDIShareObjects) WIN32U.NtGdiDdDDISharedPrimaryLockNotification) WIN32U.NtGdiDdDDISharedPrimaryUnLockNotification) WIN32U.NtGdiDdDDISignalSynchronizationObject) WIN32U.NtGdiDdDDISignalSynchronizationObjectFromCpu) WIN32U.NtGdiDdDDISignalSynchronizationObjectFromGpu) WIN32U.NtGdiDdDDISignalSynchronizationObjectFromGpu2) WIN32U.NtGdiDdDDISubmitCommand) WIN32U.NtGdiDdDDISubmitCommandToHwQueue) WIN32U.NtGdiDdDDISubmitSignalSyncObjectsToHwQueue) WIN32U.NtGdiDdDDISubmitWaitForSyncObjectsToHwQueue) WIN32U.NtGdiDdDDITrimProcessCommitment) WIN32U.NtGdiDdDDIUnOrderedPresentSwapChain) WIN32U.NtGdiDdDDIUnlock) WIN32U.NtGdiDdDDIUnlock2) WIN32U.NtGdiDdDDIUpdateAllocationProperty) WIN32U.NtGdiDdDDIUpdateGpuVirtualAddress) WIN32U.NtGdiDdDDIUpdateOverlay) WIN32U.NtGdiDdDDIWaitForIdle) WIN32U.NtGdiDdDDIWaitForSynchronizationObject) WIN32U.NtGdiDdDDIWaitForSynchronizationObjectFromCpu) WIN32U.NtGdiDdDDIWaitForSynchronizationObjectFromGpu) WIN32U.NtGdiDdDDIWaitForVerticalBlankEvent) WIN32U.NtGdiDdDDIWaitForVerticalBlankEvent2) [NONAME]