dxcore.dll

Company
Microsoft Corporation
Description

DXCore

Version
10.0.18362.1
Architecture
32 bit
Threat Score
0 %
Original size
85.4 Kb
Download size
47.3 Kb
MD5
345e29f3359094b5049bb23a4a340cbf
SHA1
022177bbaa8d82c89d7802173a93c30730a41587
SHA256
6a466fe74c46f084fd537e1212bf4095ade29b31bdbd8f4c8084a896dac9368a
DXCoreCreateAdapterFactory
WIN32U.NtDxgkCreateTrackedWorkload)
WIN32U.NtDxgkDestroyTrackedWorkload)
WIN32U.NtDxgkDispMgrOperation)
WIN32U.NtDxgkEndTrackedWorkload)
WIN32U.NtDxgkGetAvailableTrackedWorkloadIndex)
WIN32U.NtDxgkGetProcessList)
WIN32U.NtDxgkGetTrackedWorkloadStatistics)
WIN32U.NtDxgkOutputDuplPresentToHwQueue)
WIN32U.NtDxgkRegisterVailProcess)
WIN32U.NtDxgkResetTrackedWorkload)
WIN32U.NtDxgkSubmitPresentBltToHwQueue)
WIN32U.NtDxgkSubmitPresentToHwQueue)
WIN32U.NtDxgkUpdateTrackedWorkload)
WIN32U.NtDxgkVailConnect)
WIN32U.NtDxgkVailDisconnect)
WIN32U.NtDxgkVailPromoteCompositionSurface)
WIN32U.NtGdiDdDDIAbandonSwapChain)
WIN32U.NtGdiDdDDIAcquireKeyedMutex)
WIN32U.NtGdiDdDDIAcquireKeyedMutex2)
WIN32U.NtGdiDdDDIAcquireSwapChain)
WIN32U.NtGdiDdDDIAddSurfaceToSwapChain)
WIN32U.NtGdiDdDDIAdjustFullscreenGamma)
WIN32U.NtGdiDdDDICacheHybridQueryValue)
WIN32U.NtGdiDdDDIChangeVideoMemoryReservation)
WIN32U.NtGdiDdDDICheckExclusiveOwnership)
WIN32U.NtGdiDdDDICheckMonitorPowerState)
WIN32U.NtGdiDdDDICheckMultiPlaneOverlaySupport)
WIN32U.NtGdiDdDDICheckMultiPlaneOverlaySupport2)
WIN32U.NtGdiDdDDICheckMultiPlaneOverlaySupport3)
WIN32U.NtGdiDdDDICheckOcclusion)
WIN32U.NtGdiDdDDICheckSharedResourceAccess)
WIN32U.NtGdiDdDDICheckVidPnExclusiveOwnership)
WIN32U.NtGdiDdDDICloseAdapter)
WIN32U.NtGdiDdDDIConfigureSharedResource)
WIN32U.NtGdiDdDDICreateAllocation)
WIN32U.NtGdiDdDDICreateBundleObject)
WIN32U.NtGdiDdDDICreateContext)
WIN32U.NtGdiDdDDICreateContextVirtual)
WIN32U.NtGdiDdDDICreateDevice)
WIN32U.NtGdiDdDDICreateHwContext)
WIN32U.NtGdiDdDDICreateHwQueue)
WIN32U.NtGdiDdDDICreateKeyedMutex)
WIN32U.NtGdiDdDDICreateKeyedMutex2)
WIN32U.NtGdiDdDDICreateOutputDupl)
WIN32U.NtGdiDdDDICreateOverlay)
WIN32U.NtGdiDdDDICreatePagingQueue)
WIN32U.NtGdiDdDDICreateProtectedSession)
WIN32U.NtGdiDdDDICreateSwapChain)
WIN32U.NtGdiDdDDICreateSynchronizationObject)
WIN32U.NtGdiDdDDIDDisplayEnum)
WIN32U.NtGdiDdDDIDestroyAllocation)
WIN32U.NtGdiDdDDIDestroyAllocation2)
WIN32U.NtGdiDdDDIDestroyContext)
WIN32U.NtGdiDdDDIDestroyDevice)
WIN32U.NtGdiDdDDIDestroyHwContext)
WIN32U.NtGdiDdDDIDestroyHwQueue)
WIN32U.NtGdiDdDDIDestroyKeyedMutex)
WIN32U.NtGdiDdDDIDestroyOutputDupl)
WIN32U.NtGdiDdDDIDestroyOverlay)
WIN32U.NtGdiDdDDIDestroyPagingQueue)
WIN32U.NtGdiDdDDIDestroyProtectedSession)
WIN32U.NtGdiDdDDIDestroySynchronizationObject)
WIN32U.NtGdiDdDDIDispMgrCreate)
WIN32U.NtGdiDdDDIDispMgrSourceOperation)
WIN32U.NtGdiDdDDIDispMgrTargetOperation)
WIN32U.NtGdiDdDDIEnumAdapters)
WIN32U.NtGdiDdDDIEnumAdapters2)
WIN32U.NtGdiDdDDIEscape)
WIN32U.NtGdiDdDDIEvict)
WIN32U.NtGdiDdDDIExtractBundleObject)
WIN32U.NtGdiDdDDIFlipOverlay)
WIN32U.NtGdiDdDDIFlushHeapTransitions)
WIN32U.NtGdiDdDDIFreeGpuVirtualAddress)
WIN32U.NtGdiDdDDIGetAllocationPriority)
WIN32U.NtGdiDdDDIGetCachedHybridQueryValue)
WIN32U.NtGdiDdDDIGetContextInProcessSchedulingPriority)
WIN32U.NtGdiDdDDIGetContextSchedulingPriority)
WIN32U.NtGdiDdDDIGetDWMVerticalBlankEvent)
WIN32U.NtGdiDdDDIGetDeviceState)
WIN32U.NtGdiDdDDIGetDisplayModeList)
WIN32U.NtGdiDdDDIGetMemoryBudgetTarget)
WIN32U.NtGdiDdDDIGetMultiPlaneOverlayCaps)
WIN32U.NtGdiDdDDIGetMultisampleMethodList)
WIN32U.NtGdiDdDDIGetOverlayState)
WIN32U.NtGdiDdDDIGetPostCompositionCaps)
WIN32U.NtGdiDdDDIGetPresentHistory)
WIN32U.NtGdiDdDDIGetPresentQueueEvent)
WIN32U.NtGdiDdDDIGetProcessDeviceRemovalSupport)
WIN32U.NtGdiDdDDIGetProcessSchedulingPriorityBand)
WIN32U.NtGdiDdDDIGetProcessSchedulingPriorityClass)
WIN32U.NtGdiDdDDIGetResourcePresentPrivateDriverData)
WIN32U.NtGdiDdDDIGetRuntimeData)
WIN32U.NtGdiDdDDIGetScanLine)
WIN32U.NtGdiDdDDIGetSetSwapChainMetadata)
WIN32U.NtGdiDdDDIGetSharedPrimaryHandle)
WIN32U.NtGdiDdDDIGetSharedResourceAdapterLuid)
WIN32U.NtGdiDdDDIGetYieldPercentage)
WIN32U.NtGdiDdDDIInvalidateActiveVidPn)
WIN32U.NtGdiDdDDIInvalidateCache)
WIN32U.NtGdiDdDDILock)
WIN32U.NtGdiDdDDILock2)
WIN32U.NtGdiDdDDIMakeResident)
WIN32U.NtGdiDdDDIMapGpuVirtualAddress)
WIN32U.NtGdiDdDDIMarkDeviceAsError)
WIN32U.NtGdiDdDDINetDispGetNextChunkInfo)
WIN32U.NtGdiDdDDINetDispQueryMiracastDisplayDeviceStatus)
WIN32U.NtGdiDdDDINetDispQueryMiracastDisplayDeviceSupport)
WIN32U.NtGdiDdDDINetDispStartMiracastDisplayDevice)
WIN32U.NtGdiDdDDINetDispStopMiracastDisplayDevice)
WIN32U.NtGdiDdDDIOfferAllocations)
WIN32U.NtGdiDdDDIOpenAdapterFromDeviceName)
WIN32U.NtGdiDdDDIOpenAdapterFromLuid)
WIN32U.NtGdiDdDDIOpenBundleObjectNtHandleFromName)
WIN32U.NtGdiDdDDIOpenKeyedMutex)
WIN32U.NtGdiDdDDIOpenKeyedMutex2)
WIN32U.NtGdiDdDDIOpenKeyedMutexFromNtHandle)
WIN32U.NtGdiDdDDIOpenNtHandleFromName)
WIN32U.NtGdiDdDDIOpenProtectedSessionFromNtHandle)
WIN32U.NtGdiDdDDIOpenResource)
WIN32U.NtGdiDdDDIOpenResourceFromNtHandle)
WIN32U.NtGdiDdDDIOpenSwapChain)
WIN32U.NtGdiDdDDIOpenSyncObjectFromNtHandle)
WIN32U.NtGdiDdDDIOpenSyncObjectFromNtHandle2)
WIN32U.NtGdiDdDDIOpenSyncObjectNtHandleFromName)
WIN32U.NtGdiDdDDIOpenSynchronizationObject)
WIN32U.NtGdiDdDDIOutputDuplGetFrameInfo)
WIN32U.NtGdiDdDDIOutputDuplGetMetaData)
WIN32U.NtGdiDdDDIOutputDuplGetPointerShapeData)
WIN32U.NtGdiDdDDIOutputDuplPresent)
WIN32U.NtGdiDdDDIOutputDuplReleaseFrame)
WIN32U.NtGdiDdDDIPinDirectFlipResources)
WIN32U.NtGdiDdDDIPollDisplayChildren)
WIN32U.NtGdiDdDDIPresent)
WIN32U.NtGdiDdDDIPresentMultiPlaneOverlay)
WIN32U.NtGdiDdDDIPresentMultiPlaneOverlay2)
WIN32U.NtGdiDdDDIPresentMultiPlaneOverlay3)
WIN32U.NtGdiDdDDIPresentRedirected)
WIN32U.NtGdiDdDDIQueryAdapterInfo)
WIN32U.NtGdiDdDDIQueryAllocationResidency)
WIN32U.NtGdiDdDDIQueryClockCalibration)
WIN32U.NtGdiDdDDIQueryFSEBlock)
WIN32U.NtGdiDdDDIQueryProcessOfferInfo)
WIN32U.NtGdiDdDDIQueryProtectedSessionInfoFromNtHandle)
WIN32U.NtGdiDdDDIQueryProtectedSessionStatus)
WIN32U.NtGdiDdDDIQueryResourceInfo)
WIN32U.NtGdiDdDDIQueryResourceInfoFromNtHandle)
WIN32U.NtGdiDdDDIQueryStatistics)
WIN32U.NtGdiDdDDIQueryVidPnExclusiveOwnership)
WIN32U.NtGdiDdDDIQueryVideoMemoryInfo)
WIN32U.NtGdiDdDDIReclaimAllocations)
WIN32U.NtGdiDdDDIReclaimAllocations2)
WIN32U.NtGdiDdDDIReleaseKeyedMutex)
WIN32U.NtGdiDdDDIReleaseKeyedMutex2)
WIN32U.NtGdiDdDDIReleaseProcessVidPnSourceOwners)
WIN32U.NtGdiDdDDIReleaseSwapChain)
WIN32U.NtGdiDdDDIRemoveSurfaceFromSwapChain)
WIN32U.NtGdiDdDDIRender)
WIN32U.NtGdiDdDDIReserveGpuVirtualAddress)
WIN32U.NtGdiDdDDISetAllocationPriority)
WIN32U.NtGdiDdDDISetContextInProcessSchedulingPriority)
WIN32U.NtGdiDdDDISetContextSchedulingPriority)
WIN32U.NtGdiDdDDISetDisplayMode)
WIN32U.NtGdiDdDDISetDodIndirectSwapchain)
WIN32U.NtGdiDdDDISetFSEBlock)
WIN32U.NtGdiDdDDISetGammaRamp)
WIN32U.NtGdiDdDDISetHwProtectionTeardownRecovery)
WIN32U.NtGdiDdDDISetMemoryBudgetTarget)
WIN32U.NtGdiDdDDISetMonitorColorSpaceTransform)
WIN32U.NtGdiDdDDISetProcessDeviceRemovalSupport)
WIN32U.NtGdiDdDDISetProcessSchedulingPriorityBand)
WIN32U.NtGdiDdDDISetProcessSchedulingPriorityClass)
WIN32U.NtGdiDdDDISetQueuedLimit)
WIN32U.NtGdiDdDDISetStablePowerState)
WIN32U.NtGdiDdDDISetStereoEnabled)
WIN32U.NtGdiDdDDISetSyncRefreshCountWaitTarget)
WIN32U.NtGdiDdDDISetVidPnSourceHwProtection)
WIN32U.NtGdiDdDDISetVidPnSourceOwner)
WIN32U.NtGdiDdDDISetYieldPercentage)
WIN32U.NtGdiDdDDIShareObjects)
WIN32U.NtGdiDdDDISharedPrimaryLockNotification)
WIN32U.NtGdiDdDDISharedPrimaryUnLockNotification)
WIN32U.NtGdiDdDDISignalSynchronizationObject)
WIN32U.NtGdiDdDDISignalSynchronizationObjectFromCpu)
WIN32U.NtGdiDdDDISignalSynchronizationObjectFromGpu)
WIN32U.NtGdiDdDDISignalSynchronizationObjectFromGpu2)
WIN32U.NtGdiDdDDISubmitCommand)
WIN32U.NtGdiDdDDISubmitCommandToHwQueue)
WIN32U.NtGdiDdDDISubmitSignalSyncObjectsToHwQueue)
WIN32U.NtGdiDdDDISubmitWaitForSyncObjectsToHwQueue)
WIN32U.NtGdiDdDDITrimProcessCommitment)
WIN32U.NtGdiDdDDIUnOrderedPresentSwapChain)
WIN32U.NtGdiDdDDIUnlock)
WIN32U.NtGdiDdDDIUnlock2)
WIN32U.NtGdiDdDDIUnpinDirectFlipResources)
WIN32U.NtGdiDdDDIUpdateAllocationProperty)
WIN32U.NtGdiDdDDIUpdateGpuVirtualAddress)
WIN32U.NtGdiDdDDIUpdateOverlay)
WIN32U.NtGdiDdDDIWaitForIdle)
WIN32U.NtGdiDdDDIWaitForSynchronizationObject)
WIN32U.NtGdiDdDDIWaitForSynchronizationObjectFromCpu)
WIN32U.NtGdiDdDDIWaitForSynchronizationObjectFromGpu)
WIN32U.NtGdiDdDDIWaitForVerticalBlankEvent)
WIN32U.NtGdiDdDDIWaitForVerticalBlankEvent2)
[NONAME]

Last update: 21/01/2025