acvisu.dll

Company
UP-Vision Computergraphik
Decription

Renerdering wall clipping wall generation

Version
6.0.0.0
Architecture
32 bit
Threat Score
0 %
Original size
1294.3 Kb
Download size
589.4 Kb
MD5
ad7062ddd0359d9c427689f0f73324f4
SHA1
5ad5a2c5acccc7ff4a95214f8ec6c7fa0eb9d11a
SHA256
1efb00b8fee631c396b73c92e4b44f82a35dbb163c5fd5a7eed2f8cd7baddfc1
AddHolePolygon
AllocateTesselPol
AxRotToQ
AxRotate
BackPicToTexArr
BeginPolygon
CanMMX
CanUseSkyDLL
ConnectToObjList
DC3toMC
DeallocateTesselPntsAndTris
DeallocateTesselPol
DefineAdditionalClippingPlane
DelTexToRamStruct
DeleteAdditionalClippingPlane
EndPolygon
FreeGotIntersectionPols
GetAxRotMat
GetHiddenLineAreaColors
GetIObjIntersectionPols
GetObjCnts
GetPolHolIntersectionPols
GetRotMat
GetScalLinMat
GetScalMat
GetTexCol
GetTexInfo
GetTransMat
GlueObjsToObj
InvMat44
InvMat44TestMirror
InvQ
IsFrontFace
LMOAddChunk
LMODelChunk
LMOFreeGotChunkList
LMOFreeGotString
LMOGetChunksInfo
LMOGetStringFromStringChunk
LMOSetStringToStringChunk
LMOallocChunk
LMOdeallocChunk
MCtoDC
MCtoDC2
MCtoDC3
MCtoNPC
MCtoWC
MCtoWCBBox
MCtoWCDir
MCtoWCSelf
MakeNorm
MakeNormAndA
MakeOrthoM44
MatToQ
MulMat44
NPCtoDC
NPCtoDC2
NPCtoDCSelf
Normalize
PostConcatMat44
PostConcatQ
PreConcatMat44
PreConcatQ
QRotate
QToMat
RamStructToTex
Rotate
Scale
ScaleLin
SetHiddenLineAreaColors
SetWallIntersectorVersion
TexToRamStruct
Translate
UseMMX
dxBeginPaint
dxBufferSwap
dxBufferSwapEx
dxDirectXExists
dxDirectXSetContext
dxDirectXSetUse
dxDispOnOff
dxEndPaint
dxGetDC
dxGetLastError
dxInit
dxReleaseDC
dxShutDown
lm2DClear
lm2DColPol
lm2DColPolLine
lm2DFree
lm2DInit
lm2DTexPol
lm2DToTex
lmAHLAddQuad
lmAHLAddTri
lmAHLFreeResult
lmAddIObjLOD
lmAddKeyToSimpleAnim
lmAddLs
lmAddLsExt
lmAddMatrixAsKeyToSimpleAnim
lmAddObjLOD
lmAddOneWall
lmAddRecToShape
lmAddRoomMesh
lmAddRoomWall
lmAddRoomWallExt
lmAnimateDrops
lmAppendChunkToObj
lmAreaObjAddLamp
lmAreaObjAddPol
lmAreaObjAddPolExt
lmAreaObjAddQuad
lmAreaObjAddTri
lmAreaObjEndSubObj
lmAsignSubObjectAnimationToIObj
lmAsignSubObjectAnimationToIObjAndSetTime
lmBeginAHL
lmBeginAreaObj
lmBeginLineObj
lmBeginLineObjExt
lmBeginRoom
lmBitBltDC
lmBitBltDCS
lmBitBltF
lmBitBltFS
lmBitBltFZ
lmBitBltFZS
lmBitBltFZSfromVooDoo
lmBitBltFZStoVooDoo
lmBitBltFZfromVooDoo
lmBitBltFZtoVooDoo
lmBmpToRamStruct
lmCalcAutoOrientdValsFromPosKeyPhrase
lmCalcKeyTangents
lmCalcValsFromKeyPhrase
lmCalcXYZUVFromXYZUVOfObj
lmChangeKeyTimeOfSimpleAnim
lmChangeLs
lmChangeLsLightMapInfo
lmChangeRoomTex
lmChangeWorld
lmClearShape
lmClipPolHolAgainstPolHols
lmCloseHeapFile
lmCmpObjWithIObjL
lmColBLOBtoTex
lmCombineShapes
lmCompressTexNamelessGeo
lmConnectLineObjToObj
lmConvertIObjLToSnapObj
lmCopyAndSortIObjList
lmCopySimpleAnim
lmDDDtoObj
lmDDDtoObjList
lmDDDxfExportRoomAndHoles
lmDIBToTex
lmDefSubObjLightMap
lmDefineAHLCallBackFuncs
lmDefineAltBitBlt
lmDefineAmbLs
lmDefineAnalyticRaytraceFunction
lmDefineDISP_CALLBACWIREFunc
lmDefineDrops
lmDefineKeyPhrase
lmDefineSubObAnimNos
lmDefineTerrain
lmDefineTerrainObj
lmDelAltBitBlt
lmDelCompressedTexNaemlessGeo
lmDelDitherCLUT
lmDelFBuffer
lmDelFZBuffer
lmDelFZBufferAlias
lmDelGotMaskTexIndsOfTexNamelessGeo
lmDelGotMatFromrVRMLProto
lmDelGotTexFromrVRMLProto
lmDelIObj
lmDelIObjLOD
lmDelIObjList
lmDelKeyOfSimpleAnim
lmDelLineObj
lmDelObj
lmDelObjLOD
lmDelObjLamp
lmDelOptimalCLUT
lmDelRoom
lmDelRoomIObj
lmDelRoomList
lmDelShape
lmDelSimpleAnim
lmDelSimpleAnimBlob
lmDelTex
lmDelTexNamelessGeo
lmDelWallList
lmDelWorld
lmDeleteDrops
lmDeleteKeyPhrase
lmDeleteLs
lmDeleteObjLightMaps
lmDelrVRML
lmDimmTex
lmDisConnectLineObjFromObj
lmDoFilter
lmDrawDrops
lmDrawIObj
lmDrawIObjAndDependent
lmDrawIObjList
lmDrawLineObj
lmDrawRoom
lmDrawRoomAndHoles
lmEnableIObjLineObjDrawing
lmEndAHL
lmEndAreaObj
lmEndLineObj
lmEndRoom
lmExitStripeRayTrace
lmExportRoomAndHoles
lmExtFillFZBuffer
lmExtFillFZBuffer2
lmExtFillFZBufferS
lmExtGetAnimTrafAt
lmExtGetAutoOrientedAnimTrafAt
lmExtSetClearColor
lmExtSetPosAndTimeOfIObj
lmExtSetPosOfIObj
lmFillFBuffer
lmFillFZBuffer
lmFillFZBufferS
lmFilterAndShrink
lmForceRayLightReCalc
lmFree
lmFreeAnimListMadeOfDDD
lmFreeBackgroundPic
lmFreeDDD
lmFreeDIBMadeByTexToDIB
lmFreeGeneratedAnim
lmFreeGot2DPols
lmFreeGotLightMapBlob
lmFreeGotSubName
lmFreeGotURL
lmFreeGotWinHoles
lmFreeLamHArrays
lmFreeO2CObjInfo
lmFreeO2CObjToMemMem
lmFreeObjConturs
lmFreeObjInfo
lmFreeObjListMadeOfDDD
lmFreeObjToMemMem
lmFreePickResult
lmFreePolHols2D
lmFreeRoofPols3D
lmFreeStdMiniDib
lmFreeTerrain
lmGenBendedCylinder
lmGenBendedPolygon
lmGenMaskZ
lmGenMeshObj
lmGenSlapsObj
lmGenSlapsObjExt
lmGenSplineSweepedCylinder
lmGenSplineSweepedPolygon
lmGenSubAnimation
lmGeneralSetPosAndTimeOfIObj
lmGeneralSetTimeOfIObj
lmGenerateAnimFromKeys
lmGet2DPols
lmGetAllWallCnt
lmGetAllWallPnts
lmGetAllWallSegInds
lmGetAllWalls
lmGetAnimTrafAt
lmGetAutoAnimNo
lmGetAutoOrientedAnimTrafAt
lmGetBiggestSubObAnimTraf
lmGetClearStruct
lmGetCollisionIgnoreList
lmGetCollisionIgnoreListL
lmGetDLLVersion
lmGetError
lmGetFBufPtr
lmGetFacetLengthOfRoomSubOb
lmGetIObjBBox
lmGetIObjMaterialByIndex
lmGetIObjRoomNos
lmGetIObjShadowing
lmGetIObjUseRec
lmGetIobjToTerrainDist
lmGetLanguage
lmGetLightMapBlob
lmGetLs
lmGetLsLightMapInfo
lmGetLsPropOfIObj
lmGetLsPropOfIObjExt
lmGetMaskTexIndsOfTexNamelessGeo
lmGetMatFromrVRMLProto
lmGetNearesKeyOfSimpleAnim
lmGetObjAnimInfo
lmGetObjConturs
lmGetObjFromIObj
lmGetObjFromrVRMLProto
lmGetObjMCnt
lmGetObjMat
lmGetObjTexNames
lmGetObjToObjTraf
lmGetObjURL
lmGetPreAftModesOfSimpleAnim
lmGetRayLightMode
lmGetRoRoClipMinPDist
lmGetRoofClippings
lmGetRoofMaxHeight
lmGetRoofsHeight
lmGetRoomUseRec
lmGetSimpleAnimCombineInfo
lmGetSimpleAnimCombineNearestKeyNoAtTime
lmGetSimpleAnimCombineTimeAtKeyNo
lmGetSimpleAnimStartEnd
lmGetSimpleAnimToBLOBMemNeed
lmGetSimpleAnimTrafAtTimeWithTRS
lmGetSpecialLodLevel
lmGetSubObCnt
lmGetSubObName
lmGetSubObUsedMatsAndTexs
lmGetTerrainHeight
lmGetTexFromrVRMLProto
lmGetTexInfo2
lmGetZVal
lmIObjListToMiniDib
lmIObjListToMiniDibWithAnim
lmIObjListToStdMiniDib
lmIObjToStdMiniDib
lmInitStripeRayTraceIObjRoomLists
lmInsertInIObjList
lmJTest
lmLineObjAddPolyLine
lmLoadBackgroundPic
lmLoadDDD
lmLoadDIB
lmLoadDIBFromMem
lmLoadObj
lmLoadTex
lmLoadTexFromMem
lmMakeDitherCLUT
lmMakeEasySubAnimFromAnim
lmMakeEmptyTex
lmMakeFZBufferAlias
lmMakeGeneralIObj
lmMakeIObj
lmMakeIObjList
lmMakeObjFromLineObj
lmMakeOptimalCLUT
lmMakeRoomList
lmMakeTRSFromM
lmMakeTexNamelessGeo
lmMakeUsableObj
lmMakeWin16DIB
lmMalloc
lmMoveF
lmMoveFZ
lmNewFBuffer
lmNewFZBuffer
lmNewFZBufferExt
lmNewShape
lmNewSimpleAnim
lmNewSimpleAnimWithKeys
lmNewTextureID
lmNewWallList
lmNewWorld
lmOpenHeapFile
lmPickMatOfIObjRoomLists
lmPickMatOfIObjRoomListsExt
lmPickPnt
lmPickRect
lmPutGeneratedAnimsToObj
lmPutSubAnimsToObj
lmRayTraceIObjRoomLists
lmReSetAnims
lmReadO2CObjFromMem
lmReadObjFromMem
lmReadObjGeo
lmReadObjGeoAndKnownChunksFromMem
lmReadObjGeoFromMem
lmReadObjInfo
lmReadObjInfoFromMem
lmRealloc
lmReplaceGlobalClearColor
lmReplaceTexOfIObj
lmReplaceTexOfIObjByIndex
lmReplaceTexOfLineObjByIndex
lmRoomToIObj
lmSMFillFZBuffer
lmSMFillFZBufferS
lmSMGetDir
lmSMGetSunCol
lmSaveTex
lmScaleFBuf
lmSetAnimsToSubAnim
lmSetClearColor
lmSetFacetLengthOfRoomSubOb
lmSetGlobalIntensity
lmSetIObjFirstCol
lmSetIObjHighLightedSubObNumber
lmSetIObjMat
lmSetIObjMaterialByIndex
lmSetIObjShadowing
lmSetLanguage
lmSetLightMapBlob
lmSetLineObjMat
lmSetLocalClearColor
lmSetLsPropOfIObj
lmSetLsPropOfIObjExt
lmSetMat
lmSetObjMat
lmSetPosAndTimeOfIObj
lmSetPosOfIObj
lmSetPreAftOfSimpleAnim
lmSetRayLightMode
lmSetRoRoClipMinPDist
lmSetSpecialLodLevel
lmSetSubObName
lmSetTerrainObjHeights
lmSetTerrainObjUVs
lmSetTexInfo2
lmSetTexsOfIObj
lmSetTexsOfLineObj
lmSetWorld
lmSetrVRMLObjTexName
lmSimpleAnimFromBLOB
lmSimpleAnimToBLOB
lmSizeSimpleAnim
lmSnap
lmSnapBBoxToSnapObj
lmSnapCopySnapObj
lmSnapFreeGotSnapObj
lmSnapFreeResult
lmSnapGetIObjSnapObj
lmSnapGetObjSnapObj
lmSnapSetObjSnapObj
lmStreamReadO2CObjFromMem
lmStripeRayTraceFreeGotLines
lmStripeRayTraceGetLinesToRaytrace
lmStripeRayTracePutRaytracedLines
lmStripeRayTraceRaytraceLines
lmSwitchIObjLs
lmTestCollision
lmTestCollisionL
lmTestCollisionWithIgnoreList
lmTestCollisionWithIgnoreListL
lmTestIObjListDist
lmTestIObjListPntDist
lmTestWinHoleRoof
lmTexToDIB
lmTexToHDIB
lmTexToMiniDib
lmUnvalidateObjLightMaps
lmVooDooBufferSwap
lmVooDooBufferSwapEX
lmVooDooDispOnOff
lmVooDooExit
lmVooDooExits
lmVooDooInit
lmVooDooMoveWindow
lmVooDooResizeWindow
lmVooDooSetContext
lmVooDooSetUse
lmW3DS
lmWriteIObj
lmWriteIObjList
lmWriteIObjListWithAnim
lmWriteIObjWithAnim
lmWriteO2CObjToMem
lmWriteObjToMem
lmdxGetDisplayModes
lmdxSelectDisplayMode
lmrVRML

%s(%d): Error in function %s, failure while calling %s, DirectX says %s

- unable to initialize heap

- unable to open console device

Error in function creat_triangle.

Error opening file %s

Error opening file %s for writing

Error reading Header of file %s

Error rewriting Geo-Header to file %s

Error rewriting Header of file %s

Error writing to file %s

Runtime error 

Unable to open texture file

Last update: 10/09/2017