actclassic.dll

Company

n/a

Description
Version
Architecture
32 bit
Threat Score
0 %
Original size
245.8 Kb
Download size
100.9 Kb
MD5
342005f23d31f8ff53d86eea0aefb9ac
SHA1
340e4df243aea1fdb69f4048b92683a82a816001
SHA256
f9a6f7d0b44cfe1b14e5cdd8384f99070e047b5a60c8d53824a4b0ae293d3ae8
??0tntActClassic@@QAE@ABV0@@Z
??0tntActClassic@@QAE@PAVtntObjClass@@@Z
??0tntActClassicClass@@QAE@ABV0@@Z
??0tntActClassicClass@@QAE@XZ
??0tntActor@@QAE@ABV0@@Z
??0tntActorClass@@QAE@ABV0@@Z
??0tntBonus@@QAE@ABV0@@Z
??0tntBonusClass@@QAE@ABV0@@Z
??0tntEventCnt@@QAE@ABU0@@Z
??0tntEventCnt@@QAE@XZ
??0tntGun@@QAE@ABV0@@Z
??0tntGunClass@@QAE@ABV0@@Z
??0tntGunFeedback@@QAE@ABV0@@Z
??0tntGunFeedback@@QAE@XZ
??0tntModuleClass@@QAE@ABV0@@Z
??0tntModuleClass@@QAE@XZ
??0tntObj@@QAE@ABV0@@Z
??0tntObj@@QAE@PAVtntObjClass@@@Z
??0tntObjClass@@QAE@ABV0@@Z
??0tntObjClass@@QAE@XZ
??1tntActClassic@@UAE@XZ
??1tntActClassicClass@@UAE@XZ
??1tntEventCnt@@UAE@XZ
??1tntGunFeedback@@UAE@XZ
??1tntModuleClass@@UAE@XZ
??1tntObj@@UAE@XZ
??1tntObjClass@@UAE@XZ
??4tntActClassic@@QAEAAV0@ABV0@@Z
??4tntActClassicClass@@QAEAAV0@ABV0@@Z
??4tntActor@@QAEAAV0@ABV0@@Z
??4tntActorClass@@QAEAAV0@ABV0@@Z
??4tntBonus@@QAEAAV0@ABV0@@Z
??4tntBonusClass@@QAEAAV0@ABV0@@Z
??4tntEventCnt@@QAEAAU0@ABU0@@Z
??4tntGun@@QAEAAV0@ABV0@@Z
??4tntGunClass@@QAEAAV0@ABV0@@Z
??4tntGunFeedback@@QAEAAV0@ABV0@@Z
??4tntModuleClass@@QAEAAV0@ABV0@@Z
??4tntObj@@QAEAAV0@ABV0@@Z
??4tntObjClass@@QAEAAV0@ABV0@@Z
??4tntQAnimator@@QAEAAV0@ABV0@@Z
??_7tntActClassic@@6B@
??_7tntActClassicClass@@6B@
??_7tntActor@@6B@
??_7tntActorClass@@6B@
??_7tntBonus@@6B@
??_7tntBonusClass@@6B@
??_7tntEventCnt@@6B@
??_7tntGun@@6B@
??_7tntGunClass@@6B@
??_7tntGunFeedback@@6B@
??_7tntModuleClass@@6B@
??_7tntObj@@6B@
??_7tntObjClass@@6B@
??_C@_02IAAH@wt?$AA@
??_C@_05DCCN@actor?$AA@
??_C@_08LEJM@?6?$CFs?5?$DN?5?$CFs?$AA@
??_C@_08PJCN@?6?1?1?$CFs?5?$DN?5?$AA@
??_C@_0BJ@JBLE@?6?5?5Creating?5object?3?5?8?$CFs?8?$AA@
??_C@_0BL@BJLP@?1?1?5?$CK?$CK?$CK?5Module?5autosave?5?$CK?$CK?$CK?$AA@
??_C@_0BO@GM@?4?$CFdy?$CF02dm?$CF02dd_?$CF02d_?$CF02d_?$CF02d?$AA@
??_C@_0CI@GGHK@g?3?2TNTQPROJECT?2CODE?2_INCLUDE?2act@
??_C@_0CK@IBAC@g?3?2TNTQPROJECT?2CODE?2_INCLUDE?2tnt@
??_C@_0CM@CHMK@g?3?2TNTQPROJECT?2CODE?2_INCLUDE?2tnt@
??_C@_0N@MC@?6module?5?$DN?5?$CFs?$AA@
??_C@_0O@MOFN@?6?$CF2d?3?5?$CFs?5?$DN?5?$CFs?$AA@
?ActClassic@tntActClassic@@AAEPAVtntActClassicClass@@XZ
?ActorClass@tntActor@@UAEPAVtntActorClass@@XZ
?AddParam@tntModuleClass@@UAEXPAVtntParam@@@Z
?AddRef@tntActClassicClass@@UAEXXZ
?AddRef@tntModuleClass@@UAEXXZ
?AddRef@tntObjClass@@UAEXXZ
?ApplyRecoil@tntGunFeedback@@UAEXPAVtntGun@@H@Z
?AttachGuns@tntActClassic@@MAEXPAX@Z
?AttachModel@tntActClassic@@UAEXHPADPAX@Z
?AttachModel@tntActor@@UAEXHPADPAX@Z
?Backup@tntModuleClass@@UAEHXZ
?BonusClass@tntBonus@@MAEPAVtntBonusClass@@XZ
?Check@tntActClassicClass@@UAEJPAD@Z
?Check@tntActorClass@@UAEJPAD@Z
?Clone@tntActClassic@@UAEPAVtntActor@@XZ
?Clone@tntActor@@UAEPAV1@XZ
?ComputeEventsFilenames@tntActClassicClass@@QAEXPAD0@Z
?ComputeForestall@tntGunFeedback@@UAEXPAUD3DXVECTOR3@@000M@Z
?Create@tntActClassicClass@@UAEJXZ
?Create@tntModuleClass@@UAEJXZ
?Create@tntObjClass@@UAEJXZ
?CreateObj@tntActClassicClass@@UAEPAVtntObj@@PAVtntActClassic@@@Z
?CreateObj@tntActClassicClass@@UAEPAVtntObj@@XZ
?CreateObj@tntActorClass@@UAEPAVtntObj@@XZ
?CreateObj@tntObjClass@@UAEPAVtntObj@@XZ
?DamageCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z
?DetachGuns@tntActClassic@@MAEXPAX@Z
?EndOfAmmo@tntGunFeedback@@UAEXXZ
?EnumAnims@tntActClassicClass@@UAEXHP6AXHPADPAX@Z1@Z
?EnumAnims@tntActorClass@@UAEXHP6AXHPADPAX@Z1@Z
?EnumParts@tntActClassicClass@@UAEXP6AXHPADHHPAX@Z1@Z
?EnumParts@tntActorClass@@UAEXP6AXHPADHHPAX@Z1@Z
?EnumSounds@tntActorClass@@UAEXP6AXPADPAX@Z1@Z
?Factor@tntQAnimator@@QAEMXZ
?FirerateCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z
?Gesture@tntActClassic@@UAEXXZ
?Gesture@tntActor@@UAEXXZ
?GetAnimation@tntActClassic@@UAEPAUtntQAnim@@HH@Z
?GetAnimation@tntActor@@UAEPAUtntQAnim@@HH@Z
?GetAttack@tntGun@@UAEHXZ
?GetBodyAnim@tntActClassic@@UAEHH@Z
?GetBodyAnim@tntActor@@UAEHH@Z
?GetBodyFrame@tntActClassic@@UAEMH@Z
?GetBodyFrame@tntActor@@UAEMH@Z
?GetBodyFrameType@tntActClassic@@UAEHHM@Z
?GetBodyFrameType@tntActor@@UAEHHM@Z
?GetBodyPlaying@tntActClassic@@UAEHH@Z
?GetBodyPlaying@tntActor@@UAEHH@Z
?GetBonusClass@tntBonus@@UAEPAVtntBonusClass@@XZ
?GetBox@tntActClassic@@UAEXAAUD3DXVECTOR3@@0@Z
?GetBox@tntActor@@UAEXAAUD3DXVECTOR3@@0@Z
?GetClass@tntObj@@UAEPAVtntObjClass@@XZ
?GetClassID@tntObjClass@@UAEKXZ
?GetColor@tntActor@@UAEKXZ
?GetDataSize@tntActClassic@@UAEKXZ
?GetDataSize@tntObj@@UAEKXZ
?GetDataSize@tntObjClass@@UAEKXZ
?GetDataSize_2@tntObj@@UAEKXZ
?GetFeedback@tntGun@@UAEPAVtntGunFeedback@@XZ
?GetFlags@tntQAnimator@@QAEKXZ
?GetGunMatrix@tntGunFeedback@@UAEXAAUD3DXMATRIX@@@Z
?GetHeadLOD@tntActClassicClass@@UAEPAXH@Z
?GetHeadLOD@tntActorClass@@UAEPAXH@Z
?GetIcon2@tntBonusClass@@UAEPAXXZ
?GetIcon@tntBonusClass@@UAEPAXXZ
?GetIniAmmo@tntGunClass@@UAEHXZ
?GetLegsAnim@tntActClassicClass@@QAEPAUtntQAnim@@H@Z
?GetLegsFrameType@tntActClassicClass@@QAEHM@Z
?GetLocalMatrix@tntActor@@UAEPAUD3DXMATRIX@@XZ
?GetLong@tntGun@@UAEJXZ
?GetModelInfo@tntActClassic@@UAEXPAK0H@Z
?GetModelInfo@tntActor@@UAEXPAK0H@Z
?GetModule@tntModuleClass@@UAEPADXZ
?GetMuzzle@tntGunFeedback@@UAEXPAUD3DXVECTOR3@@0000@Z
?GetName@tntModuleClass@@UAEPADXZ
?GetName@tntObj@@UAEPADXZ
?GetNext@tntModuleClass@@UAEPAV1@XZ
?GetNumSkins@tntActor@@UAEHXZ
?GetOverAmmoCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z
?GetParam@tntModuleClass@@UAEPAVtntParam@@H@Z
?GetParam@tntModuleClass@@UAEPAVtntParam@@PAD@Z
?GetPickAmmo@tntGunClass@@UAEHXZ
?GetPlaying@tntQAnimator@@QAEHXZ
?GetRefCount@tntModuleClass@@UAEHXZ
?GetSkin@tntActor@@UAEHXZ
?GetSoundType@tntActClassic@@UAEHPAD@Z
?GetSoundType@tntActor@@UAEHPAD@Z
?GetTagMatrix@tntActClassic@@UAEHHPADPAUD3DXMATRIX@@@Z
?GetTagMatrix@tntActor@@UAEHHPADPAUD3DXMATRIX@@@Z
?GetTimer@tntGun@@UAEHXZ
?GetTorsoAnim@tntActClassicClass@@QAEPAUtntQAnim@@H@Z
?GetTorsoFrameType@tntActClassicClass@@QAEHM@Z
?GetWeaponClass@tntGunClass@@UAEPAVtntWeaponClass@@XZ
?Identify@tntActClassicClass@@UAEHPAD@Z
?Identify@tntActorClass@@UAEHPAD@Z
?Identify@tntObjClass@@UAEHPAD@Z
?InvertShells@tntGunFeedback@@UAEHXZ
?IsLocalSounds@tntGunFeedback@@UAEHXZ
?LET_TORSO_ANIM@tntActClassic@@UAEXH@Z
?LoadData@tntActClassic@@UAEXPAPAE@Z
?LoadData@tntObj@@UAEXPAPAE@Z
?LoadData@tntObjClass@@UAEXPAE@Z
?LoadData_2@tntObj@@UAEXPAPAE@Z
?LoadEffects@tntActClassicClass@@UAEXXZ
?LoadLODs@tntActClassicClass@@QAEJPAPAX00@Z
?MaxAmmoCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z
?Optimize@tntActClassicClass@@UAEJPAD@Z
?Optimize@tntActorClass@@UAEJPAD@Z
?Owner@tntGunFeedback@@UAEKXZ
?ParamChanged@tntObjClass@@UAEXPAVtntParam@@@Z
?ParseAnimation@tntActClassicClass@@QAEXXZ
?PickAmmoCoeff@tntGunFeedback@@UAEMPAVtntGun@@@Z
?PlayAnim@tntGunFeedback@@UAEXH@Z
?PlayAttackSound@tntGunFeedback@@UAEXXZ
?PrintComments@tntModuleClass@@UAEXPAU_iobuf@@@Z
?PrintInfo@tntObjClass@@UAEXXZ
?PrintParams@tntModuleClass@@UAEXXZ
?Recoil@tntGunFeedback@@UAEXHHPAVtntGun@@@Z
?Release@tntActClassicClass@@UAEXXZ
?Release@tntModuleClass@@UAEXXZ
?Release@tntObjClass@@UAEXXZ
?ReloadEvents@tntActClassicClass@@UAEXXZ
?ReloadEvents@tntActorClass@@UAEXXZ
?RenderActor@tntActClassic@@UAEXXZ
?RenderActor@tntActor@@UAEXXZ
?Resample@tntActClassicClass@@UAEJHPAD@Z
?Resample@tntActorClass@@UAEJHPAD@Z
?Save@tntActClassic@@UAEXXZ
?Save@tntActor@@UAEXXZ
?Save@tntModuleClass@@UAEHPAD@Z
?SaveData@tntActClassic@@UAEXPAPAE@Z
?SaveData@tntObj@@UAEXPAPAE@Z
?SaveData@tntObjClass@@UAEXPAE@Z
?SaveData_2@tntObj@@UAEXPAPAE@Z
?SelectLOD@tntActClassic@@UAEXM@Z
?SelectLOD@tntActor@@UAEXM@Z
?SelectLODIndirect@tntActClassic@@UAEXH@Z
?SelectLODIndirect@tntActor@@UAEXH@Z
?SelfDamage@tntGunFeedback@@UAEXH@Z
?SetBodyAnim@tntActClassic@@UAEXHHK@Z
?SetBodyAnim@tntActor@@UAEXHHK@Z
?SetBodyAnimEventCallback@tntActClassic@@UAEXHP6AXQADPAX@Z1@Z
?SetBodyAnimEventCallback@tntActor@@UAEXHP6AXQADPAX@Z1@Z
?SetBodyAnimSpeed@tntActClassic@@UAEXHM@Z
?SetBodyAnimSpeed@tntActor@@UAEXHM@Z
?SetBodyFrame@tntActClassic@@UAEXHM@Z
?SetBodyFrame@tntActor@@UAEXHM@Z
?SetClassID@tntObjClass@@UAEXK@Z
?SetColor@tntActor@@UAEXK@Z
?SetDeferredTime@tntGun@@UAEXH@Z
?SetEventCallback@tntQAnimator@@QAEXP6AXQADPAX@Z1@Z
?SetEvents@tntQAnimator@@QAEXPAUtntEventCnt@@@Z
?SetFrameEvents@tntActClassicClass@@UAEXHMPAD@Z
?SetFrameEvents@tntActorClass@@UAEXHMPAD@Z
?SetLegsAnim@tntActClassicClass@@QAEXPAVtntActClassic@@HK@Z
?SetLong@tntGun@@UAEXJ@Z
?SetModule@tntModuleClass@@UAEXPAD@Z
?SetMuzzle@tntGunFeedback@@UAEXPAUD3DXVECTOR3@@000@Z
?SetNext@tntModuleClass@@UAEXPAV1@@Z
?SetScale@tntBonus@@UAEXM@Z
?SetSkin@tntActor@@UAEXH@Z
?SetSpeed@tntQAnimator@@QAEXM@Z
?SetTimer@tntActor@@UAEXH@Z
?SetTimer@tntGun@@UAEXH@Z
?SetTorsoAnim@tntActClassicClass@@QAEXPAVtntActClassic@@HK@Z
?Setup@tntModuleClass@@UAEXPAD00PAV1@@Z
?SortParams@tntModuleClass@@UAEXXZ
?TakeGun2@tntActClassic@@UAEHPAX@Z
?TakeGun2@tntActor@@UAEHPAX@Z
?TakeGun@tntActClassic@@UAEHPAX@Z
?TakeGun@tntActor@@UAEHPAX@Z
?ToggleMuzzle@tntGunFeedback@@UAEXXZ
?Transform@tntActClassic@@UAEXAAUD3DXMATRIX@@@Z
?Transform@tntActor@@UAEXAAUD3DXMATRIX@@@Z
?UnloadLODs@tntActClassicClass@@QAEJPAPAX00@Z
?Update@tntActClassic@@UAEXXZ
?Update@tntActor@@UAEXXZ
?UpdateMatrices@tntActClassic@@AAEXXZ
?Valid@tntQAnimator@@AAEHH@Z
?backup_file@tntModuleClass@@UAEHPAD@Z
?compute_max_fragment@@YAXPAUtntQAnim@@HAAH1@Z
CreateObjClass

- unable to initialize heap

- unable to open console device

Define Restart Interval %u

Output file write error --- out of disk space?

Runtime error 

Start Of Frame 0x%02x: width=%u, height=%u, components=%d

Start Of Scan: %d components

Start of Image

Last update: 22/03/2024