CreateEditorGame CreateGame CreateGameStartup CryModuleGetMemoryInfo
At how many items in exploding area will it start removing items. Distance at which to start scaling/lengthening tracers. Enable Airstrike Enable GunTurret debugging. Enable debug output for mines and claymores Enable fadeout of gyro-stabilizer for vertical view angles (2=disable speed fade as well). Enable ironsight dof. Default = 1 Enable item sound debugging Enable particle trail when in zerog. Enable player screen effects (depth-of-field, motion blur, ...). Enable procedural leaning (disabled asset leaning and curving slowdown). Enable swimming debugging Enable tank steering help for AI Error handling RMI %s Error reading mission objectives. Minimum number of players in each team to start a match. Minimum number of players to start a match. Net_pb_cl_enable false Net_pb_cl_enable true Net_pb_sv_enable false Net_pb_sv_enable true Net_pb_sv_enable true + Number of seconds before round end to start sudden death. Default if 30. 0 Disables sudden death. Player %s cannot start voting yet Sqr Distance around player at which to start decelerate/acelerate tracer speed. Switch to next level in rotation or restart current one. Trigger this port to start scanning Trigger to start effect Triggered with EntityId to start Airstrike Used in conjunction with v_altitudeLimit to set the zone when gaining altitude start to be more difficult. Used to enable profiling of the current vehicle movement (1 to enable)