ss3dgfunc.dll

Company
esofnet
Description

4DyuchiGXGFunc

Version
1.0.0.99
Architecture
32 bit
Threat Score
0 %
Original size
122.9 Kb
Download size
55.4 Kb
MD5
bf7a10540371c8623d90aa241e37931e
SHA1
ad01b7572dea5eddf4c5a6980f4301a1e8475a14
SHA256
f87933eeeffdf820d35a1d7e37745e901db1d78e7b0d9fee3d80b5916cd796da
BeginAnalyze
EndAnalyze
_ACos@4
_ASin@4
_AddPixel2BitImage@24
_BSAECreate@0
_BSAEDeleteItem@8
_BSAEGetItemNum@4
_BSAEInitialize@8
_BSAEInsertItem@12
_BSAERelease@4
_BSAESearchItem@8
_BSAESearchItemContainer@8
_BeginInitialize@8
_BuildFaceList@16
_BuildIndexBufferWithFaceIndexList@20
_BuildIndexBufferWithFaceIndexListForShadow@24
_COLORtoDWORD@16
_CalcAngle@8
_CalcBoundingMesh@12
_CalcCosAngle@8
_CalcDistance@8
_CalcIntersectPointLineAndPlane@20
_CalcPlaneEquation@8
_CalcRay@32
_CalcXZ@48
_CharToSmallASCII@12
_CharToSmallASCIILen@8
_Clear@4
_ClipBoundingBoxWithViewProjMatrix@12
_ClipLightWithRS@20
_ClipRenderObjectWithViewVolume@12
_ClipVertexWithViewVolume@8
_CollisionTestBoxToBox@20
_ComparePlane@8
_Convert2BitTo16BitImageWithPitch@20
_Convert2BitTo8BitImage@16
_Convert8BitTo2BitImage@16
_ConvertFromTo2YPR@8
_Cos@4
_Create8BitsAttenuationMap@16
_CreateItemQueue@0
_CreateResourcePool@0
_CreateStaticMemoryPool@0
_CreateVertexListWithBox@12
_CreateViewPortFlag@12
_CrossProduct@12
_CullBackFace@16
_DPCQClear@4
_DPCQCreate@0
_DPCQInitialize@8
_DPCQProcess@4
_DPCQProcessWithAscSort@4
_DPCQPushDPC@24
_DPCQRelease@4
_DWORDtoCOLOR@20
_DistanceFromSphereAndPlane@8
_DotProduct@8
_EndInitialize@4
_FindNearestVertexOnLine@20
_GetEIP@4
_GetExt@8
_GetItem@16
_GetItemNum@4
_GetItemNumWithType@8
_GetItemSeq@12
_GetNamePath@8
_GetNameRemovePath@8
_ICAllocIndex@4
_ICCreate@0
_ICFreeIndex@8
_ICGetIndexNum@4
_ICInitialize@8
_ICRelease@4
_ITAddItem@8
_ITCreate@0
_ITDeleteItem@8
_ITGetItem@8
_ITGetItemNum@4
_ITGetItemSequential@8
_ITInitialize@8
_ITRelease@4
_InitializeStaticMemoryPool@16
_IntersectTriangle@40
_IsCollisionMeshAndRay@20
_IsCollisionMeshWithScreenCoord@28
_IsCollisionSpherAndSphere@16
_IsCollisionSphereAndBox@8
_IsCollisionSphereAndPlane@12
_IsValidFloat@4
_IsValidTri@12
_IsValidVector3@8
_LALAlloc@4
_LALEnableBlockCheck@8
_LALFree@8
_LALFreeWithCheck@8
_LALGetAllocatedNum@4
_LinkToSortLink@12
_LinkToSortLinkFIFO@12
_MakeViewVolume@28
_MakeViewVolumeIncludingSphere@16
_MakeViewVolumeWithOrtho@28
_MakeViewVolumeWithSelectRange@24
_MatrixFromQuaternion@8
_MatrixMultiply2@12
_MatrixMultiply3@16
_Normalize@8
_PhysiqueTransform@20
_PhysiqueTransformPosAndNormal@20
_PhysiqueTransformPosAndNormalAndUV@24
_PhysiqueTransformPosAndWriteUV@24
_PushItem@12
_QBDeleteAll@4
_QBHCreate@0
_QBHDelete@8
_QBHGetAllItem@12
_QBHGetMaxBucketNum@4
_QBHInitialize@12
_QBHInsert@12
_QBHRelease@4
_QBHSelect@20
_QSortFloatASC@8
_QSortFloatDSC@8
_QSortIntASC@8
_QSortIntDSC@8
_QuaternionFromRotation@12
_QuaternionMultiply@12
_QuaternionSlerp@16
_RCPAlloc@28
_RCPFree@8
_RCPFreeAll@4
_RCPInitialize@16
_RCPRelease@4
_ReleaseItemQueue@4
_ReleaseStaticMemoryPool@4
_RemoveCRLF@8
_RemoveExt@8
_ResetReadPosition@4
_ResetTM@4
_ResizeImage@28
_RotatePositionWithPivot@24
_SET_VECTOR3@8
_Set2PowValueLess@8
_SetBitmapFromTexturePlane@16
_SetFaceNormalToVertex@20
_SetFaceTangentToVertex@24
_SetIdentityMatrix@4
_SetInverseMatrix@8
_SetLightTexMatrix@12
_SetOutLineBorder2Bytes@20
_SetOutLineBorder4Bytes@20
_SetPixel2BitImage@24
_SetProjectionMatrix@20
_SetRotationMatrix@12
_SetRotationXMatrix@8
_SetRotationYMatrix@8
_SetRotationZMatrix@8
_SetScaleMatrix@8
_SetTransformBoundingMesh@12
_SetType@20
_SetViewMatrix@16
_Sin@4
_SubPixel2BitImage@24
_TransformNSizeVector3_VPTR1@16
_TransformV3TOV4@16
_TransformVector3_VPTR1@12
_TransformVector3_VPTR2@16
_TransformVector4_VPTR2@16
_TranslateMatrix@8
_TransposeMatrix@4
_UnLinkFromSortLink@12
_VBHCreate@0
_VBHDelete@8
_VBHDeleteAll@4
_VBHDeleteWithKey@16
_VBHGetAllItem@12
_VBHGetKeyPtr@4
_VBHGetMaxBucketNum@4
_VBHGetSearchHandle@12
_VBHInitialize@16
_VBHInsert@16
_VBHRelease@4
_VBHSelect@20
_VECTOR3Length@4
_VECTOR3_ADDEQU_FLOAT@8
_VECTOR3_ADDEQU_VECTOR3@8
_VECTOR3_ADD_FLOAT@12
_VECTOR3_ADD_VECTOR3@12
_VECTOR3_DIVEQU_FLOAT@8
_VECTOR3_DIVEQU_VECTOR3@8
_VECTOR3_DIV_FLOAT@12
_VECTOR3_DIV_VECTOR3@12
_VECTOR3_MULEQU_FLOAT@8
_VECTOR3_MULEQU_VECTOR3@8
_VECTOR3_MUL_FLOAT@12
_VECTOR3_MUL_VECTOR3@12
_VECTOR3_SUBEQU_FLOAT@8
_VECTOR3_SUBEQU_VECTOR3@8
_VECTOR3_SUB_FLOAT@12
_VECTOR3_SUB_VECTOR3@12
_VHPAlloc@16
_VHPAllocUnit@20
_VHPCreateHeap@0
_VHPDBGAlloc@16
_VHPDBGAllocUnit@20
_VHPDBGFree@8
_VHPFree@8
_VHPHeapCheck@4
_VHPInitialize@28
_VHPLeakCheck@4
_VHPReleaseHeap@4
_WriteTGA@24

Last update: 04/10/2025