ADVAPI32.dll
GDI32.dll
KERNEL32.dll
OLEAUT32.dll
PSAPI.DLL
RPCRT4.dll
USER32.dll
WINMM.dll
msvcrt.dll
ntdll.dll
ole32.dll
IMILBitmapEffectConnector_IsConnected IMILBitmapEffectInputConnector_ConnectTo IMILBitmapEffectInputConnector_GetConnection IMILBitmapEffectOutputConnector_GetConnection IMILBitmapEffectOutputConnector_GetNumberConnections IMILBitmapEffectRenderContext_GetFinalTransform IMILBitmapEffectRenderContext_GetOutputDPI IMILBitmapEffectRenderContext_GetOutputPixelFormat IMILBitmapEffectRenderContext_SetInitialTransform IMILBitmapEffectRenderContext_SetOutputDPI IMILBitmapEffectRenderContext_SetOutputPixelFormat IMILBitmapEffectRenderContext_SetRegionOfInterest IMILBitmapEffectRenderContext_SetUseSoftwareRenderer IMILBitmapEffect_GetOutput IMILBitmapEffect_GetParentEffect IMILBitmapEffect_IMILBitmapEffectConnectionsInfo_GetNumberInputs IMILBitmapEffect_IMILBitmapEffectConnectionsInfo_GetNumberOutputs IMILBitmapEffect_IMILBitmapEffectConnections_GetInputConnector IMILBitmapEffect_IMILBitmapEffectConnections_GetOutputConnector IMILBitmapEffect_IMILBitmapEffectGroup_Add IMILBitmapEffect_IMILBitmapEffectGroup_GetInteriorInputConnector IMILBitmapEffect_IMILBitmapEffectGroup_GetInteriorOutputConnector IMILBitmapEffect_IMILBitmapEffectPrimitive_GetAffineMatrix IMILBitmapEffect_IMILBitmapEffectPrimitive_HasAffineTransform IMILBitmapEffect_IMILBitmapEffectPrimitive_HasInverseTransform IMILBitmapEffect_IMILBitmapEffectPrimitive_SetValue IMILBitmapEffect_IMILBitmapEffectPrimitive_TransformPoint IMILBitmapEffect_IMILBitmapEffectPrimitive_TransformRect IMILBitmapEffect_SetInputSource MIL3DCalcBrushToIdealSampleSpace MIL3DCalcProjected2DBounds MILAddRef MILCreateBitmapEffectOuterPublic MILCreateEventProxy MILCreateFactory MILCreateStreamFromStreamDescriptor MILFactoryCreateBitmapEffect MILFactoryCreateBitmapEffectContext MILFactoryCreateBitmapEffectOuter MILFactoryCreateBitmapRenderTarget MILFactoryCreateMediaPlayer MILFactoryCreateSWRenderTargetForBitmap MILIStreamWrite MILInitializeBitmapEffectPublic MILLoadResource MILMediaCanPause MILMediaClose MILMediaGetBufferingProgress MILMediaGetDownloadProgress MILMediaGetMediaLength MILMediaGetNaturalHeight MILMediaGetNaturalWidth MILMediaGetPosition MILMediaHasAudio MILMediaHasVideo MILMediaIsBuffering MILMediaNeedUIFrameUpdate MILMediaOpen MILMediaProcessExitHandler MILMediaSetBalance MILMediaSetIsScrubbingEnabled MILMediaSetPosition MILMediaSetRate MILMediaSetVolume MILMediaShutdown MILMediaStop MILQueryInterface MILRegisterWmpFactory MILRelease MILRenderTargetBitmapClear MILRenderTargetBitmapGetBitmap MILStreamNotifyReadComplete MILUpdateSystemParametersInfo MilChannel_AppendCommandData MilChannel_BeginCommand MilChannel_CommitChannel MilChannel_EndCommand MilChannel_GetMarshalType MilChannel_SendSyncCommand MilChannel_SetNotificationWindow MilChannel_SetReceiveBroadcastMessages MilCompositionEngine_DeinitializePartitionManager MilCompositionEngine_EnterCompositionEngineLock MilCompositionEngine_ExitCompositionEngineLock MilCompositionEngine_GetComposedEventId MilCompositionEngine_GetFeedbackReader MilCompositionEngine_InitializePartitionManager MilCompositionEngine_UpdateSchedulerSettings MilComposition_PeekNextMessage MilComposition_SyncFlush MilComposition_WaitForNextMessage MilConnection_CreateChannel MilConnection_DestroyChannel MilConnection_RecordUCE MilContent_AttachToHwnd MilContent_DetachFromHwnd MilCoreClientIsDwm MilGraphicsStream_Close MilGraphicsStream_GetTransformHint MilGraphicsStream_Open MilGraphicsStream_SetTransformHint MilPlayer_Create MilPlayer_Process MilResource_CreateOrAddRefOnChannel MilResource_DuplicateHandle MilResource_ReleaseOnChannel MilResource_SendCommand MilResource_SendCommandBitmapSource MilResource_SendCommandMedia MilSyncPacketTransport_Create MilSyncPacketTransport_Present MilTransport_AddRef MilTransport_Create MilTransport_CreateFromPacketTransport MilTransport_CreateSurfaceManager MilTransport_CreateTransportParameters MilTransport_DisconnectTransport MilTransport_InitializeConnectionManager MilTransport_Release MilTransport_ShutDownConnectionManager MilUtility_ArcToBezier MilUtility_GeometryGetArea MilUtility_GetPointAtLengthFraction MilUtility_GetTileBrushMapping MilUtility_PathGeometryBounds MilUtility_PathGeometryCombine MilUtility_PathGeometryFlatten MilUtility_PathGeometryHitTest MilUtility_PathGeometryHitTestPathGeometry MilUtility_PathGeometryOutline MilUtility_PathGeometryWiden MilUtility_PolygonBounds MilUtility_PolygonHitTest MilVersionCheck MilVisualTarget_AttachToHwnd MilVisualTarget_DetachFromHwnd SetMilPerfInstrumentationFlags VirtualChannelGetInstance
AlphaBlendEnable = true '%s' is not a valid register name. Registers must start with v_, r_, c_, b_, or i_ depending on the register type. (o_ for vs_3_0 only) Error X%u: ID3DXEffectCompiler: Error in type checking ID3DXEffectCompiler: Error initializing annotation type ID3DXEffectCompiler: Error initializing assignment type ID3DXEffectCompiler: Error initializing variable type ID3DXEffectCompiler: Internal error initializing assignment - missing type case ID3DXEffectCompiler: There was an error initializing parameter annotation handles ID3DXEffectCompiler: There was an error initializing parameter handles ID3DXEffectCompiler: There was an error initializing pass annotation handles ID3DXEffectCompiler: There was an error initializing technique annotation handles ID3DXEffectCompiler: There was an error initializing the compiler ID3DXEffectCompiler: There was an unexpected error in the parse tree ID3DXEffectCompiler::CompileEffect: There was an error compiling HLL shader parameter ID3DXEffectCompiler::CompileEffect: There was an error compiling expression Start of HSC: m_actualState Start of HSC: m_currentInternalState Start of HSC: m_pendingInternalState Start of HSC: m_targetInternalState Start of HSC: m_targetState Syntax error : unexpected %s Unable to emmulate write masks for ps_1_%i shader model Unable to emulate vector conditionals in ps_1_%i shader model Unable to match texm because computed texcoord is used in shader Unable to match texm* because source inputs are not in appropriate texture coordinates. See ps_1_% assembly reference for more information