ADVAPI32.dll
GDI32.dll
KERNEL32.dll
MSVCP80.dll
MSVCR80.dll
SHELL32.dll
USER32.dll
WINMM.dll
d3d10.dll
d3dx10_34.dll
ijl15.dll
CryModuleGetMemoryInfo PackageRenderConstructor
ZEnable = true
ZWriteEnable = true
+++ Start Scattering depth layers +++
+++ Start HDR scene +++
+++ Start Imposter scene +++
+++ Start Panorama scene +++
+++ Start Z scene +++
*** Start Multilayers processing ***
*** Start batch list %s (Filter: %s) (%s) ***
*** Start preprocess frame ***
*** Start scatter-pass ***
*** Start z-prepass ***
.. Start Flush: '%s' ..
0=disable shadow map updates, 1=enable shadow map updates
1 - Enable shadows snapping
An error occurred in the device create callback function.
An error occurred in the device reset callback function.
Async Start Load '%s' (Side: %d, %d-%d[%d]), Size: %d, Time: %.3f
CResFile::Open - Error header-id in resource file <
%s>
CResFile::Open - Error read directory in resource file <
%s>
CResFile::Open - Error read header in resource file <
%s>
CResFile::Open - Error version number in resource file <
%s>
CResFile::Open - Error write header in resource file <
%s>
CResFile::mfFileRead - Error reading file <
%s>
in resource file <
%s>
CResFile::mfFileRead2 - Error reading file <
%s>
in resource file <
%s>
CResFile::mfFileWrite - Error reading file <
%s>
in resource file <
%s>
CResFile::mfFlush - Error number directory files in resource file <
%s>
CResFile::mfFlush - Error reading directory in resource file <
%s>
CResFile::mfFlush - Error write directory in resource file <
%s>
CResFile::mfFlush - Error write file <
%s>
in resource file <
%s>
Default is 0 (disabled helpers). Set to 1 to enable drawing helpers.
Default is 0 (off). Set to 1 to enable glow effect.
Default is 1 (screen motion blur on). 1 enables screen motion blur. 2 enables screen and object motion blur. 3 all motion blur and freezing. 4. only per object
modes above 100 also enable motion blur in multiplayer
Default is 1 (software clip beams). Set to 0 to enable hardware clipping.
E02100911 : The error occurred within the CreateThread function.
E02100912 : The error occurred within the CreateThread function.
E02100913 : The error occurred within the CreateThread function.
E02100921 : The error occurred within the SetThreadPriority function.
E02100922 : The error occurred within the SetThreadPriority function.
E02100923 : The error occurred within the SetThreadPriority function.
E2005072810 : Reading error occurred (%s).
E2006051901 : Writing error occurred (%s).
E211141 MWSTM_ReqStart: can't start '%s'
Enable ambient occlusion
Enable asynchronous shader compiling
Enable calling the resource compiler (rc.exe) to compile TIF file to DDS files if the date check
Enable special logging when shaders become compiled
Error: Error in '%s' file (Line: %d)
NVAPI: Unable to Enumerate Logical GPUs (%d)
NVAPI: Unable to Enumerate Physical GPUs (%d)
NVAPI: Unable to get Driver version (%d)
Note: Enable capturing via capture_frames