_render3d.dll

Company
CyberLink Corp.
Description

rdd3d Dynamic Link Library

Version
3.0.4228.5422
Architecture
32 bit
Threat Score
0 %
Original size
1324.3 Kb
Download size
600 Kb
MD5
8ad7892c627fcd07585b6a59ef034b7f
SHA1
0ef7a207f9b99bcd579e37412d8a2fcbcd32f1e0
SHA256
e97c1c704800e110ef5105743974905bfcd0db3b2495e329fc6fa43840064ce8
init_render3d

		AlphaBlendEnable = True



 Unable to create Frame Surface hr=0x%X, (%d, %d), free=%.2fMB

 [intel Bug fix fail!] Unable to create Surface hr=0x%X, (%d, %d), free=%.2fMB

 [intel Bug!] Unable to create Surface hr=0x%X, (%d, %d), free=%.2fMB

'%s' is not a valid register name.  Registers must start with v_, r_, c_, b_, or i_ depending on the register type.

=== IgnoreDx7BltError %x 

=== IgnoreDx9PresentError %x 

CD3DRender::ResetState failed, error code:%d

CDx9Render::CreateEffectFromResource D3DXCreateEffectFromResource compile error !!!

CDx9Render::CreateTexture Unable to create Frame Surface (hr=0x%X %s), (%d, %d), free=%.2fMB !!!

CKD3D9Renderer::ResetState failed, error code:%d

Define Restart Interval %u

Enable debug output for detailed information.

Error X%u: 

ID3DXEffectCompiler: Error in type checking

ID3DXEffectCompiler: Error initializing annotation type

ID3DXEffectCompiler: Error initializing assignment type

ID3DXEffectCompiler: Error initializing variable type

ID3DXEffectCompiler: There was an error initializing parameter annotation handles

ID3DXEffectCompiler: There was an error initializing parameter handles

ID3DXEffectCompiler: There was an error initializing pass annotation handles

ID3DXEffectCompiler: There was an error initializing technique annotation handles

ID3DXEffectCompiler: There was an error initializing the compiler

ID3DXEffectCompiler: There was an unexpected error in the parse tree

ID3DXEffectCompiler::CompileEffect: There was an error compiling HLL shader parameter

ID3DXEffectCompiler::CompileEffect: There was an error compiling expression

It's an error to set both read_data_fn and write_data_fn in the 

Output file write error --- out of disk space?

Start Of Frame 0x%02x: width=%u, height=%u, components=%d

Start Of Scan: %d components

Start of Image

Syntax error : unexpected %s

Unable to emmulate write masks for ps_1_%i shader model

Unable to match texm because computed texcoord is used in shader

Unable to match texm* because source inputs are not in appropriate texture coordinates. See ps_1_% assembly reference for more information

[d3d] DWM composition is enabled, tell him to enable MMCSS 

[d3dframe] Bit: ignore %x error (maybe not caused device lost)!!!

Last update: 18/08/2025