AlphaBlendEnable = True
Unable to create Frame Surface hr=0x%X, (%d, %d), free=%.2fMB
[intel Bug fix fail!] Unable to create Surface hr=0x%X, (%d, %d), free=%.2fMB
[intel Bug!] Unable to create Surface hr=0x%X, (%d, %d), free=%.2fMB
'%s' is not a valid register name. Registers must start with v_, r_, c_, b_, or i_ depending on the register type.
=== IgnoreDx7BltError %x
=== IgnoreDx9PresentError %x
CD3DRender::ResetState failed, error code:%d
CDx9Render::CreateEffectFromResource D3DXCreateEffectFromResource compile error !!!
CDx9Render::CreateTexture Unable to create Frame Surface (hr=0x%X %s), (%d, %d), free=%.2fMB !!!
CKD3D9Renderer::ResetState failed, error code:%d
Define Restart Interval %u
Enable debug output for detailed information.
Error X%u:
ID3DXEffectCompiler: Error in type checking
ID3DXEffectCompiler: Error initializing annotation type
ID3DXEffectCompiler: Error initializing assignment type
ID3DXEffectCompiler: Error initializing variable type
ID3DXEffectCompiler: There was an error initializing parameter annotation handles
ID3DXEffectCompiler: There was an error initializing parameter handles
ID3DXEffectCompiler: There was an error initializing pass annotation handles
ID3DXEffectCompiler: There was an error initializing technique annotation handles
ID3DXEffectCompiler: There was an error initializing the compiler
ID3DXEffectCompiler: There was an unexpected error in the parse tree
ID3DXEffectCompiler::CompileEffect: There was an error compiling HLL shader parameter
ID3DXEffectCompiler::CompileEffect: There was an error compiling expression
It's an error to set both read_data_fn and write_data_fn in the
Output file write error --- out of disk space?
Start Of Frame 0x%02x: width=%u, height=%u, components=%d
Start Of Scan: %d components
Start of Image
Syntax error : unexpected %s
Unable to emmulate write masks for ps_1_%i shader model
Unable to match texm because computed texcoord is used in shader
Unable to match texm* because source inputs are not in appropriate texture coordinates. See ps_1_% assembly reference for more information
[d3d] DWM composition is enabled, tell him to enable MMCSS
[d3dframe] Bit: ignore %x error (maybe not caused device lost)!!!