??0AU2Decal@@QAE@ABV0@@Z ??0AU2Decal@@QAE@XZ ??0AU2Weapon@@QAE@ABV0@@Z ??0AU2Weapon@@QAE@XZ ??0FDecoEffect@@QAE@ABU0@@Z ??0FDecoEffect@@QAE@XZ ??0FSoundInfoT@@QAE@ABU0@@Z ??0FSoundInfoT@@QAE@VFString@@E@Z ??0FSoundInfoT@@QAE@XZ ??0UCustomImpactSurface@@IAE@XZ ??0UCustomImpactSurface@@QAE@ABV0@@Z ??0UImpactHandler@@QAE@ABV0@@Z ??0UImpactHandler@@QAE@XZ ??0USoundTable@@QAE@ABV0@@Z ??0USoundTable@@QAE@XZ ??0UWeaponPanel@@QAE@ABV0@@Z ??0UWeaponPanel@@QAE@XZ ??1AU2Decal@@UAE@XZ ??1AU2Weapon@@UAE@XZ ??1FDecoEffect@@QAE@XZ ??1FSoundInfoT@@QAE@XZ ??1UCustomImpactSurface@@UAE@XZ ??1UImpactHandler@@UAE@XZ ??1USoundTable@@UAE@XZ ??1UWeaponPanel@@UAE@XZ ??2AU2Decal@@SAPAXIPAVUObject@@VFName@@K@Z ??2AU2Decal@@SAPAXIPAW4EInternal@@@Z ??2AU2Weapon@@SAPAXIPAVUObject@@VFName@@K@Z ??2AU2Weapon@@SAPAXIPAW4EInternal@@@Z ??2UCustomImpactSurface@@SAPAXIPAVUObject@@VFName@@K@Z ??2UCustomImpactSurface@@SAPAXIPAW4EInternal@@@Z ??2UImpactHandler@@SAPAXIPAVUObject@@VFName@@K@Z ??2UImpactHandler@@SAPAXIPAW4EInternal@@@Z ??2USoundTable@@SAPAXIPAVUObject@@VFName@@K@Z ??2USoundTable@@SAPAXIPAW4EInternal@@@Z ??2UWeaponPanel@@SAPAXIPAVUObject@@VFName@@K@Z ??2UWeaponPanel@@SAPAXIPAW4EInternal@@@Z ??4AU2Decal@@QAEAAV0@ABV0@@Z ??4AU2Weapon@@QAEAAV0@ABV0@@Z ??4FDecoEffect@@QAEAAU0@ABU0@@Z ??4FSoundInfoT@@QAEAAU0@ABU0@@Z ??4FTMaterialEffects@@QAEAAU0@ABU0@@Z ??4FTMaterialSounds@@QAEAAU0@ABU0@@Z ??4UCustomImpactSurface@@QAEAAV0@ABV0@@Z ??4UImpactHandler@@QAEAAV0@ABV0@@Z ??4USoundTable@@QAEAAV0@ABV0@@Z ??4UWeaponPanel@@QAEAAV0@ABV0@@Z ??_7AU2Decal@@6B@ ??_7AU2Weapon@@6B@ ??_7UCustomImpactSurface@@6B@ ??_7UImpactHandler@@6B@ ??_7USoundTable@@6B@ ??_7UWeaponPanel@@6B@ ?CalcRicochetDirection@UImpactHandler@@SA?AVFRotator@@ABVFVector@@0M@Z ?Constructed@UWeaponPanel@@UAEXXZ ?CreateNewParticle@UImpactHandler@@SAPAVAParticleGenerator@@PBVAActor@@PAV2@VFVector@@@Z ?GetImpactEffectIndex@UImpactHandler@@SAHPBV1@W4ETextureType@@@Z ?GetImpactSound@UImpactHandler@@SAPAVUSound@@PBV1@W4ETextureType@@H@Z ?HandleEffects@UImpactHandler@@SAXABUFCheckResult@@PAVAActor@@ABUFTMaterialEffects@@@Z ?HandleImpact@UImpactHandler@@SAXPBV1@PAVAActor@@ABVFVector@@ABUFCheckResult@@H@Z ?HandleRicochet@UImpactHandler@@SAHPBV1@ABUFCheckResult@@PBVAActor@@ABUFTMaterialEffects@@ABVFVector@@@Z ?HideFirstPersonEffects_and_UpdateEffectsFOV@AU2Weapon@@QAEXXZ ?Init@AU2Decal@@UAEXMPAVUTexture@@@Z ?Init@UImpactHandler@@SAXPBVAActor@@@Z ?Initialize@USoundTable@@QAEXVFString@@@Z ?InitializeProjector@AU2Decal@@UAEXXZ ?InternalConstructor@AU2Decal@@SAXPAX@Z ?InternalConstructor@AU2Weapon@@SAXPAX@Z ?InternalConstructor@UCustomImpactSurface@@SAXPAX@Z ?InternalConstructor@UImpactHandler@@SAXPAX@Z ?InternalConstructor@USoundTable@@SAXPAX@Z ?InternalConstructor@UWeaponPanel@@SAXPAX@Z ?IsFirstPerson@AU2Weapon@@QAEHXZ ?MeshGetNodeWeapon@AU2Weapon@@QAE?AVFString@@PAVUMesh@@@Z ?MoveDecos@AU2Weapon@@QAEXMH@Z ?MoveWeapon@AU2Weapon@@QAEXXZ ?ParseSoundName@USoundTable@@QAEHVFString@@0@Z ?PrivateStaticClass@AU2Decal@@0VUClass@@A ?PrivateStaticClass@AU2Weapon@@0VUClass@@A ?PrivateStaticClass@UCustomImpactSurface@@0VUClass@@A ?PrivateStaticClass@UImpactHandler@@0VUClass@@A ?PrivateStaticClass@USoundTable@@0VUClass@@A ?PrivateStaticClass@UWeaponPanel@@0VUClass@@A ?ProxySoundActor@UImpactHandler@@2PAVAActor@@A ?RandomRicochet@UImpactHandler@@SAHABUFTMaterialEffects@@ABVFVector@@@Z ?StaticClass@AU2Decal@@SAPAVUClass@@XZ ?StaticClass@AU2Weapon@@SAPAVUClass@@XZ ?StaticClass@UCustomImpactSurface@@SAPAVUClass@@XZ ?StaticClass@UImpactHandler@@SAPAVUClass@@XZ ?StaticClass@USoundTable@@SAPAVUClass@@XZ ?StaticClass@UWeaponPanel@@SAPAVUClass@@XZ ?StringToSlot@USoundTable@@QAEHVFString@@AAE@Z ?Tick@UWeaponPanel@@UAEXM@Z ?TickSpecial@AU2Weapon@@UAEXM@Z ?U2_Get@@3VFName@@A ?U2_Hide@@3VFName@@A ?U2_ProcessTrigger@@3VFName@@A ?U2_Show@@3VFName@@A ?eventGet@UCustomImpactSurface@@QAEXAAPAVUTexture@@AAMAAPAVUClass@@AAPAVAParticleGenerator@@1@Z ?eventHide@UWeaponPanel@@QAEXXZ ?eventProcessTrigger@UCustomImpactSurface@@QAEXPAVAActor@@@Z ?eventShow@UWeaponPanel@@QAEXXZ ?execGetImpactSound@UImpactHandler@@QAEXAAUFFrame@@QAX@Z ?execHandleImpact@UImpactHandler@@QAEXAAUFFrame@@QAX@Z ?execInit@AU2Decal@@QAEXAAUFFrame@@QAX@Z ?execInit@UImpactHandler@@QAEXAAUFFrame@@QAX@Z ?execInitialize@USoundTable@@QAEXAAUFFrame@@QAX@Z ?execStringToSlot@USoundTable@@QAEXAAUFFrame@@QAX@Z GPackage PackageInit _DllMain@12 autoclassAU2Decal autoclassAU2Weapon autoclassUCustomImpactSurface autoclassUImpactHandler autoclassUSoundTable autoclassUWeaponPanel intAU2DecalexecInit intUImpactHandlerexecGetImpactSound intUImpactHandlerexecHandleImpact intUImpactHandlerexecInit intUSoundTableexecInitialize intUSoundTableexecStringToSlot