??1Terrain@@QAE@XZ ?calcAllNormals@Terrain@@QAEXPAVTile@@@Z ?calcNormals@Terrain@@QAEXPAVTile@@@Z ?changeLighting@Terrain@@QAEXH@Z ?closeSystem@Terrain@@QAEXXZ ?drawBezierSpline@Terrain@@QAEXHHHHHHHHH@Z ?drawCardinalSpline@Terrain@@QAEXHHHHHHHHHHH@Z ?drawCircle@Terrain@@QAEXPAVTile@@M@Z ?drawLine@Terrain@@QAEXHHHHHHH@Z ?elevateCorner@Terrain@@QAEXPAVTile@@H@Z ?getElevation@Terrain@@QAEHPAVTile@@H@Z ?getInstance@Terrain@@SAPAV1@XZ ?getType@Terrain@@QAEHPAVTile@@@Z ?getVariation@Terrain@@QAEHPAVTile@@@Z ?getWall@Terrain@@QAE_NPAVTile@@H@Z ?hasConnectedPath@Terrain@@QAE_NHH@Z ?hasPath@Terrain@@QAE_NPAVTile@@@Z ?initSystem@Terrain@@QAEXHHPAUHDC__@@_N@Z ?initTerrain@Terrain@@QAEXXZ ?layPath@Terrain@@QAEXPAVTile@@HH@Z ?loadNewCourseType@Terrain@@QAEXH@Z ?localRender@Terrain@@QAEXPAVTile@@0M@Z ?lowerCorner@Terrain@@QAEXPAVTile@@H@Z ?lowerEdgeCorner@Terrain@@QAEXPAVTile@@H0M@Z ?passCollarInfo@Terrain@@QAEXQAHH@Z ?pathUpdateRender@Terrain@@QAEXPAVTile@@M@Z ?render@Terrain@@QAE_NPAVTile@@M@Z ?renderTile@Terrain@@QAEXHHHHH@Z ?resetTerrain@Terrain@@QAEXXZ ?resize@Terrain@@QAEXHH@Z ?setSplineHeight@Terrain@@QAEXM@Z ?setType@Terrain@@QAEXPAVTile@@HH@Z ?setWall@Terrain@@QAEXPAVTile@@HH_N@Z ?setZoomLevel@Terrain@@QAEXH@Z ?stripRender@Terrain@@QAEXPAVTile@@HM@Z ?tileAt@Terrain@@QAEPAVTile@@HH@Z ?tileHit@Terrain@@QAEPAVTile@@HH@Z ?updatePath@Terrain@@QAEXHHH@Z
- unable to initialize heap - unable to open console device Memory check error at 0x%08X = 0x%02X, should be 0x%02X. Runtime error