gameclient.dll

Company
City Interactive
Description

Client Shell

Version
1.0.304.0
Architecture
32 bit
Threat Score
0 %
Original size
2355.2 Kb
Download size
1023.7 Kb
MD5
85a2f184d499c72441b36169b1b9ace8
SHA1
75e506a168c7e974b237c8d5cafc7cf51e9aa921
SHA256
e88fb22538a2e3e44ba61f340faebe692860721b691ad43ce87affaf98dc5aca
?_0x8e16a2c20x63660x4f150xb20xf90x480x160x6b0x430x930xff@@3HA
GetBuildNumber
SetMasterDatabase

%s : error downloading image

%s : error downloading ini

An error occurred loading the effect file %s. Try repacking the effect file to ensure it is the latest version.

CClientWeapon::OnModelKey - ERROR - Not enough arguments! Syntax: MATERIAL <

Piece>

 <

Material>



ERROR - Quick Save Failed!

ERROR CAnimationTreePacked couldn't open file: %s!

ERROR CGameDatabaseMgr couldn't open file: %s!

ERROR in CCMixer::ProcessMixerMessage - Couldn't set mixer [%s]

ERROR in CClientSoundMgr::PlaySound() - Couldn't play sound '%s'

ERROR in CNodeController::HandleNodeControlMessage invalid message Id!

ERROR in CNodeController::Init()!

ERROR in CProjectile::DoVector() - Infinite loop encountered!!!

ERROR in CProjectile::DoVector() - Tried to filter too many objects!!!

Error getting SyncAction socket transform! Socket: '%s' Record: '%s'

Error in CommandName()!

Error opening effect file %s

Error with ConsoleRunWorld.

Start Test Firing

Start Test Firing: %d clicks per second

Start Test Grenade Throw: %d clicks per second

Unable to create screenshot. Please make sure that the directory is readable and that there are less than %d screenshots

VolumetricLightFX: Error initializing resource manager!

Last update: 22/03/2024