ADVAPI32.dll
COMCTL32.dll
GDI32.dll
KERNEL32.dll
SHELL32.dll
USER32.dll
WINMM.dll
WS2_32.dll
comdlg32.dll
logs.dll
?CAM_GetHwnd@@YAPAUHWND__@@XZ ?ED_BESDIR_Get@@YAXPAD@Z ?ED_BESDIR_Set@@YAXPAD@Z ?ED_ENT_Create@@YAXK@Z ?ED_EditorProperties@@YAXXZ ?ED_EnterMenu@@YAXXZ ?ED_EventsSelectator@@YAXXZ ?ED_FillDirMultFromSHM@@YAXXZ ?ED_GetDialogHwnd@@YAPAUHWND__@@XZ ?ED_HIDEWIN_CreateNextTime@@YAXXZ ?ED_HideSelected@@YAXXZ ?ED_LISTWIN_CreateNextTime@@YAXH@Z ?ED_LocateSelected@@YAXK@Z ?ED_LogSceneInfo@@YAXXZ ?ED_LookAtSun@@YAXXZ ?ED_Menu_Pressed@@YAXK@Z ?ED_OBJ_Insert@@YAKPADKH@Z ?ED_Redo@@YAXXZ ?ED_RunCollector@@YAXXZ ?ED_SCN2_Open@@YAHPAD@Z ?ED_SCN2_Save@@YAXPAD@Z ?ED_SCN_ChangedFromSave@@YAHXZ ?ED_SCN_Init@@YAHPADHH@Z ?ED_SCN_New@@YAXXZ ?ED_SCN_Open@@YAHPAD@Z ?ED_SCN_Save@@YAXPAD@Z ?ED_SceneCentrator@@YAXXZ ?ED_SceneLighting@@YAXXZ ?ED_SceneProperties@@YAXXZ ?ED_SceneProps_SetIML@@YAXKM@Z ?ED_SceneProps_SetShmOnGrow@@YAXH@Z ?ED_SceneSareas@@YAKXZ ?ED_SearchForHvezdickaCollisions@@YAXXZ ?ED_SelectBESTypesReload@@YAXH@Z ?ED_SelectBESesReplace@@YAXH@Z ?ED_SelectObjForLM@@YAXXZ ?ED_SelectObjWithLM@@YAXXZ ?ED_SelectObj_BESesMovePhs@@YAXXZ ?ED_SelectObj_SubDynFlNoPHS@@YAXXZ ?ED_SwitchUsedLods@@YAXXZ ?ED_TB_IconPressed@@YAXK@Z ?ED_TB_OpenClose@@YAXXZ ?ED_Undo@@YAXXZ ?ED_UnhideSelected@@YAXXZ ?ED_WIN_OpenClose@@YAXXZ ?ED_WIN_TAB_ShowHide@@YAXK@Z ?ED_WPS_Export@@YAXXZ ?ED_WPS_Import@@YAXXZ ?GAM_CAM_DoTick@@YAXM@Z ?GAM_CAM_Init@@YAXXZ ?GAM_CAM_Release@@YAXXZ ?GAM_CameraAnimation@@YAXXZ ?GAM_CarShipPathSave@@YAXXZ ?GAM_ChangeEditor_Game@@YAXHHHH@Z ?GAM_ChoosePlayerWeapon@@YAXXZ ?GAM_CollisionsCalculator@@YAXXZ ?GAM_CommandEnabled@@YAHK@Z ?GAM_CryptDefinitions@@YAXXZ ?GAM_DED_CheckCmdLine@@YAHPAD@Z ?GAM_DED_DoTick@@YAKH@Z ?GAM_DED_GMNU_Init@@YAXPAX@Z ?GAM_DED_Init@@YAHPAUs_GAM_Init@@@Z ?GAM_DED_Release@@YAHXZ ?GAM_DeleteAll_SCC_MAX_PSD_C_SDB@@YAXXZ ?GAM_DoTick@@YAHH@Z ?GAM_DoTickDedicated@@YAXXZ ?GAM_ED_MAP_ContourLinesManager@@YAHH@Z ?GAM_ED_SCN2_Export@@YAHXZ ?GAM_ED_SCN2_Export_Pip@@YAXXZ ?GAM_ED_SCN2_Import@@YAHXZ ?GAM_ED_SCN2_Inport_Pip@@YAXHHH@Z ?GAM_EnableCapture@@YAXXZ ?GAM_GMNU_Init@@YAXH@Z ?GAM_GetAppWindowName@@YAPADXZ ?GAM_GetLevelNameForPipa@@YAHPAD@Z ?GAM_GetLevelSubDir@@YAPADXZ ?GAM_GetLevelSubDir@@YAXPAD@Z ?GAM_GetSaveLevelBitmapStatus@@YAHPAD@Z ?GAM_Get_LoadedFilename@@YAXPAD@Z ?GAM_Gvar_Init@@YAXXZ ?GAM_Init@@YAHPAUs_GAM_Init@@@Z ?GAM_InitExValues@@YAHPAK@Z ?GAM_InitI3D@@YAHPADKK@Z ?GAM_InitParticleEditor@@YAXXZ ?GAM_InitPhysicTest@@YAXXZ ?GAM_InitPtcSysEx@@YAHPAUHINSTANCE__@@PAE@Z ?GAM_InitSoundTest@@YAXXZ ?GAM_KeyDown@@YAXH@Z ?GAM_LF_Add@@YAXPAD@Z ?GAM_LF_LoadScene@@YAXK@Z ?GAM_LGS_DoTick@@YAHM@Z ?GAM_LGS_Init@@YAHPAUGAM_LGS_init_info@@@Z ?GAM_LGS_Release@@YAHXZ ?GAM_LGS_Render@@YAHXZ ?GAM_LGS_SetBreak@@YAHM@Z ?GAM_LGS_WholeDone@@YAHXZ ?GAM_LoadScene@@YAHPAD@Z ?GAM_OPT_GetControlsSettings@@YAHPAUs_OPT_Item@@PAK@Z ?GAM_OPT_GetInventorySettings@@YAHPAK0@Z ?GAM_PHS_Init@@YAXXZ ?GAM_PLSINFO_SelectPayerProps@@YAXXZ ?GAM_PL_CreateCustomePlayer@@YAXH@Z ?GAM_PL_CreateDefaultPlayer@@YAXH@Z ?GAM_PTE_EnablePlayersFlashLight@@YAXXZ ?GAM_PTE_RUNS_Is@@YAHXZ ?GAM_PTE_RUNS_Set@@YAXK@Z ?GAM_PatchDataCreate@@YAXXZ ?GAM_ProfileSounds@@YAXXZ ?GAM_RecompileAllScripts@@YAXXZ ?GAM_Reinit_GAM_Status@@YAXXZ ?GAM_Release@@YAHXZ ?GAM_ReleaseI3D@@YAHXZ ?GAM_ReloadFiles@@YAXXZ ?GAM_ResetCamera@@YAXXZ ?GAM_ReturnedFromPause@@YAXXZ ?GAM_SAV_DoLoad@@YAXXZ ?GAM_SAV_DoSave@@YAXXZ ?GAM_SAV_Load@@YAHPAD@Z ?GAM_SCN_PROP_Set_LBM_scale@@YAXXZ ?GAM_SNDS_CallbackMusic@@YAXKKPAX@Z ?GAM_SetCursor@@YAXXZ ?GAM_SetGameProgressValue@@YAXXZ ?GAM_SetReleasing@@YAXXZ ?GAM_SetUserCamera@@YAXK@Z ?GAM_Set_LoadedFilename@@YAXPAD@Z ?GAM_StartCampaignFrom@@YAXXZ ?GAM_SwitchToAnimEditor@@YAXXZ ?GAM_SwitchToLevelBitmap@@YAXH@Z ?GAM_TexOptim@@YAXXZ ?GAM_TryToLoadEntity@@YAXPAD@Z ?GAM_TryToLoadScene@@YAXPAD@Z ?GAM_WM_Char@@YAXH@Z ?GAM_WaypointsTester@@YAXXZ ?GAM_set_Controls_Properties@@YAXPAUs_GAM_Controls@@@Z ?GAM_set_I3D_Properties@@YAXPAUs_GAM_Properties@@@Z ?GG_SPLASH_DoTick@@YAHXZ ?GG_SPLASH_Exit@@YAXXZ ?GG_SPLASH_Init@@YAHKPAD@Z ?GUI_OPT_AUDIO_GetSNDSInitData@@YAHKPAUs_SNDS_InitData@@PAH@Z ?GUI_OPT_AUDIO_GetSettings@@YAHPAUs_GUI_OPT_AUDIO_Settings@@@Z ?GUI_OPT_GENERAL_GetSettings@@YAHPAUs_GUI_OPT_GENERAL_Settings@@@Z ?GUI_OPT_GRAPHICS_GetSettings@@YAHPAUs_GUI_OPT_GRAPHICS_Settings@@@Z ?MM_CheckForGameSpy@@YAHPAD@Z ?OPT_AUDIO_SaveCompatibilitySettings@@YAHXZ ?W_Exit@@YAXXZ ?W_Init@@YAKPAUs_W_Init@@@Z ?W_Init@@YAKPAUs_W_Init@@PAD@Z
- unable to initialize heap - unable to open console device C_GAM_LevelScript::Save() error 004 C_GAM_player::PICK_Do() error 001 C_GAM_player::ReleaseWeaponAfterTime() error 0 C_GAM_player::ReleaseWeaponAfterTime() error 1 Cannot enable FlashLight - player do not exist Change portal start fading distance Cur_phase error 1 Cur_phase error 2, %d %2.2f %2.2f Cur_phase error 3 Error loading definition file Error wole: GAM_CheckUserFileCreate() : Error - missplaced symbol '' on line GAM_CheckUserFileCreate() : Error - missplaced symbol EOS on line GAM_ITEMS_Save() error 2 GAM_SAV_Load error : next_ptr!=ptr [ %d != %d ] GNET_CreateLocalPlayer(), error : %d GNET_SendComCo() error %d , %d Internal error - list of maps is empty Internal error - list of missions is empty Pl pos error 3 : %2.2f %2.2f %2.2f Pl pos error 4 : %2.2f %2.2f %2.2f Pl pos error 5 : %2.2f %2.2f %2.2f Pl pos error 6 : %2.2f %2.2f %2.2f Pl pos error 7 : %2.2f %2.2f %2.2f Pl pos error 8 : %2.2f %2.2f %2.2f Pl pos error 9 : %2.2f %2.2f %2.2f Pl pos error GNET_PL_DoRecover 22: %2.2f %2.2f %2.2f Pl pos error GNET_PL_Recover : %2.2f %2.2f %2.2f Pl pos error GNET_SRV_RecoverPlayer : %2.2f %2.2f %2.2f Runtime error