e2mfc.dll

Company

n/a

Description
Version
Architecture
32 bit
Threat Score
0 %
Original size
364.5 Kb
Download size
134.1 Kb
MD5
506abb4ccda2aeb47e52da6fc2d60d0d
SHA1
9b923866543afc7b3ff350ce027706a2e4e9dcdd
SHA256
a9f74fbc7d8fcdc56089f201735236b0725ecd831a1b1154b37da224d9292b98
??0P_ActionObject@@QAE@XZ
??0P_BaseObject@@QAE@ABV0@@Z
??0P_BaseObject@@QAE@XZ
??0P_BasePipeline@@QAE@PAVP_CPUDriver@@@Z
??0P_Bitmap@@QAE@ABV0@@Z
??0P_Bitmap@@QAE@PAVP_Material@@W4ReferencePoint@P_BitmapInterface@@@Z
??0P_BitmapInterface@@QAE@ABV0@@Z
??0P_BitmapInterface@@QAE@XZ
??0P_CPUDriver@@QAE@XZ
??0P_Camera@@QAE@ABV0@@Z
??0P_Camera@@QAE@XZ
??0P_CollisionBuffer@@QAE@XZ
??0P_Device@@QAE@XZ
??0P_DirectionalLight@@QAE@ABV0@@Z
??0P_DirectionalLight@@QAE@MMMM@Z
??0P_DirectionalLight@@QAE@XZ
??0P_Driver@@IAE@XZ
??0P_DriverCaps@@QAE@XZ
??0P_DriverMap@@QAE@ABV0@@Z
??0P_DriverMap@@QAE@XZ
??0P_EnvironmentMapping@@QAE@XZ
??0P_ExecuteBuffer@@QAE@XZ
??0P_FastSpotLight@@QAE@ABV0@@Z
??0P_FastSpotLight@@QAE@MMMM@Z
??0P_FastSpotLight@@QAE@XZ
??0P_Font@@AAE@ABV0@@Z
??0P_Font@@QAE@PBD0@Z
??0P_Font@@QAE@PBD@Z
??0P_LODObject@@QAE@ABV0@@Z
??0P_LODObject@@QAE@H@Z
??0P_LayerArray@@QAE@H@Z
??0P_LineObject@@AAE@ABV0@@Z
??0P_LineObject@@QAE@H@Z
??0P_LineObject@@QAE@XZ
??0P_Map@@QAE@II@Z
??0P_Map@@QAE@PAVG_Image@@0@Z
??0P_Map@@QAE@PBD0@Z
??0P_Map@@QAE@XZ
??0P_Material@@QAE@ABV0@@Z
??0P_Material@@QAE@XZ
??0P_Mesh@@QAE@ABV0@@Z
??0P_Mesh@@QAE@HHH@Z
??0P_Mesh@@QAE@XZ
??0P_MultiPassPipeline@@QAE@PAVP_CPUDriver@@@Z
??0P_ObjectContainer@@QAE@ABV0@@Z
??0P_ObjectContainer@@QAE@XZ
??0P_Particle@@AAE@ABV0@@Z
??0P_Particle@@QAE@XZ
??0P_ParticleSystemBase@@QAE@XZ
??0P_PhongMapping@@QAE@XZ
??0P_PipelineContainer@@QAE@PAVP_SinglePassPipeline@@PAVP_MultiPassPipeline@@@Z
??0P_PointLight@@QAE@ABV0@@Z
??0P_PointLight@@QAE@MMMM@Z
??0P_PointLight@@QAE@XZ
??0P_ReferenceCPUDriver@@QAE@XZ
??0P_ReferenceMultiPassPipeline@@QAE@PAVP_CPUDriver@@@Z
??0P_ReferenceSinglePassPipeline@@QAE@PAVP_CPUDriver@@@Z
??0P_Scene@@AAE@ABV0@@Z
??0P_Scene@@QAE@XZ
??0P_SinglePassPipeline@@QAE@PAVP_CPUDriver@@@Z
??0P_SourceData@@AAE@ABV0@@Z
??0P_SourceData@@QAE@XZ
??0P_SpotLight@@QAE@ABV0@@Z
??0P_SpotLight@@QAE@MMMM@Z
??0P_SpotLight@@QAE@XZ
??0P_Sprite@@AAE@ABV0@@Z
??0P_Sprite@@QAE@PAVP_Material@@MMW4ReferencePoint@P_BitmapInterface@@@Z
??0P_Text@@QAE@ABV0@@Z
??0P_Text@@QAE@PAVP_Font@@W4ReferencePoint@0@@Z
??0P_TextureCaps@@QAE@ABV0@@Z
??0P_TextureCaps@@QAE@XZ
??0P_UserData@@QAE@ABV0@@Z
??0P_UserData@@QAE@XZ
??0P_VirtualLight@@QAE@ABV0@@Z
??0P_VirtualLight@@QAE@ABVG_FColor@@M@Z
??0P_VirtualLight@@QAE@XZ
??0P_VirtualObject@@QAE@ABV0@@Z
??0P_VirtualObject@@QAE@HHH@Z
??0P_VirtualObject@@QAE@XZ
??0Variable@P_MaterialInfo@@QAE@XZ
??1P_BaseObject@@UAE@XZ
??1P_BasePipeline@@UAE@XZ
??1P_Bitmap@@UAE@XZ
??1P_BitmapInterface@@UAE@XZ
??1P_CPUDriver@@UAE@XZ
??1P_Camera@@UAE@XZ
??1P_CollisionBuffer@@QAE@XZ
??1P_Device@@QAE@XZ
??1P_DirectionalLight@@UAE@XZ
??1P_Driver@@UAE@XZ
??1P_DriverCaps@@UAE@XZ
??1P_DriverMap@@UAE@XZ
??1P_ExecuteBuffer@@UAE@XZ
??1P_FastSpotLight@@UAE@XZ
??1P_Font@@QAE@XZ
??1P_LODObject@@UAE@XZ
??1P_LayerArray@@QAE@XZ
??1P_LineObject@@UAE@XZ
??1P_Map@@QAE@XZ
??1P_Material@@UAE@XZ
??1P_Mesh@@UAE@XZ
??1P_MultiPassPipeline@@UAE@XZ
??1P_ObjectContainer@@UAE@XZ
??1P_Particle@@QAE@XZ
??1P_PipelineContainer@@UAE@XZ
??1P_PointLight@@UAE@XZ
??1P_ReferenceCPUDriver@@UAE@XZ
??1P_ReferenceMultiPassPipeline@@UAE@XZ
??1P_ReferenceSinglePassPipeline@@UAE@XZ
??1P_Scene@@UAE@XZ
??1P_SinglePassPipeline@@UAE@XZ
??1P_SourceData@@UAE@XZ
??1P_SpotLight@@UAE@XZ
??1P_Sprite@@UAE@XZ
??1P_Text@@UAE@XZ
??1P_TextureCaps@@UAE@XZ
??1P_UserData@@UAE@XZ
??1P_VirtualLight@@UAE@XZ
??1P_VirtualObject@@UAE@XZ
??1Variable@P_MaterialInfo@@QAE@XZ
??4P_BaseObject@@IAEAAV0@ABV0@@Z
??4P_Bitmap@@AAEAAV0@ABV0@@Z
??4P_Camera@@AAEAAV0@ABV0@@Z
??4P_CollisionBuffer@@QAEAAV0@ABV0@@Z
??4P_DirectionalLight@@AAEAAV0@ABV0@@Z
??4P_DriverMap@@QAEAAV0@ABV0@@Z
??4P_FastSpotLight@@AAEAAV0@ABV0@@Z
??4P_Font@@AAEAAV0@ABV0@@Z
??4P_LODObject@@AAEAAV0@ABV0@@Z
??4P_LineObject@@AAEAAV0@ABV0@@Z
??4P_Mesh@@AAEAAV0@ABV0@@Z
??4P_Particle@@AAEAAV0@ABV0@@Z
??4P_PointLight@@AAEAAV0@ABV0@@Z
??4P_PolygonBuffer2@@QAEAAV0@ABV0@@Z
??4P_PolygonBuffer@@QAEAAV0@ABV0@@Z
??4P_Scene@@AAEAAV0@ABV0@@Z
??4P_SourceData@@AAEAAV0@ABV0@@Z
??4P_SpotLight@@AAEAAV0@ABV0@@Z
??4P_Sprite@@AAEAAV0@ABV0@@Z
??4P_Text@@AAEAAV0@ABV0@@Z
??4P_TextureCaps@@QAEAAV0@ABV0@@Z
??4P_UserData@@QAEAAV0@ABV0@@Z
??4P_VertexBuffer@@QAEAAV0@ABV0@@Z
??4P_VirtualLight@@AAEAAV0@ABV0@@Z
??4P_VirtualObject@@IAEAAV0@ABV0@@Z
??_7P_DriverMap@@6B@
??_7P_TextureCaps@@6B@
??_7P_UserData@@6B@
??_C@_06EFAD@P_Text?@
??_C@_06MGNP@P_Mesh?@
??_C@_08KHPK@P_Sprite?@
??_C@_08NDKG@P_Bitmap?@
??_C@_08NPML@P_Camera?@
??_C@_0BA@BAHL@P_FastSpotLight?@
??_C@_0BD@KBMI@P_DirectionalLight?@
??_C@_0M@GBLD@P_LODObject?@
??_C@_0M@IOGB@P_SpotLight?@
??_C@_0N@FLLL@P_LineObject?@
??_C@_0N@OJCG@P_PointLight?@
??_C@_0P@FMEN@P_VirtualLight?@
??_FP_Bitmap@@QAEXXZ
??_FP_Sprite@@QAEXXZ
?@?1??swap@P_PolygonBuffer@@SIXHH@Z@4EA
?accessNormal@P_PolygonBuffer@@SIAAV?@M@@H@Z
?accessNormal@P_VertexBuffer@@SIAAV?@M@@H@Z
?accessPosition@P_Particle@@QAEAAV?@M@@XZ
?accessPosition@P_Sprite@@EAEAAV?@M@@XZ
?accessPosition@P_Text@@EAEAAV?@M@@XZ
?accessPosition@P_VertexBuffer@@SIAAV?@M@@H@Z
?accessUV@P_VertexBuffer@@SIAAV?@M@@HH@Z
?accessUserData@P_UserData@@QAEAAKXZ
?accessZAngle@P_BitmapInterface@@QAEAAMXZ
?accessZAngle@P_Particle@@QAEAAMXZ
?activate@P_Driver@@QAEXXZ
?add@P_CollisionBuffer@@QAEXPAVP_BaseObject@@@Z
?add@P_DirectionalLight@@UAEXPAVP_SinglePassPipeline@@@Z
?add@P_FastSpotLight@@UAEXPAVP_SinglePassPipeline@@@Z
?add@P_PointLight@@UAEXPAVP_SinglePassPipeline@@@Z
?add@P_SpotLight@@UAEXPAVP_SinglePassPipeline@@@Z
?addAssociativeTerm@Variable@P_MaterialInfo@@QAEXPAULayerInfo@2@@Z
?addCollision@P_BaseObject@@QAEXPAV1@@Z
?addDirectionalLight@P_ReferenceSinglePassPipeline@@UAEXPBUDirectionalLightData@P_CPUDriver@@@Z
?addFastSpotLight@P_ReferenceSinglePassPipeline@@UAEXPBUFastSpotLightData@P_CPUDriver@@@Z
?addLightCollision@P_BaseObject@@QAEXPAV1@@Z
?addLine@P_LineObject@@AAEXABV?@M@@0ABVG_FColor@@1@Z
?addNewLayerVariable@P_LayerArray@@QAEPAVVariable@P_MaterialInfo@@H@Z
?addNewVariable@P_LayerArray@@QAEPAVVariable@P_MaterialInfo@@XZ
?addPointLight@P_ReferenceSinglePassPipeline@@UAEXPBUPointLightData@P_CPUDriver@@@Z
?addRefreshRate@P_DisplayMode@@QAEXI@Z
?addShadingLayer@P_Material@@QAEXW4SHADING_MODE@P_MaterialDefinitions@@H@Z
?addSolidLayer@P_Material@@QAEXIW4BLENDING_MODE@P_MaterialDefinitions@@@Z
?addSpotLight@P_ReferenceSinglePassPipeline@@UAEXPBUSpotLightData@P_CPUDriver@@@Z
?addTerm@Variable@P_MaterialInfo@@QAEXKK@Z
?addTerm@Variable@P_MaterialInfo@@QAEXPAULayerInfo@2@@Z
?addTextureLayer@P_Material@@QAEXIIW4BLENDING_MODE@P_MaterialDefinitions@@W4FILTER_MODE@3@W4BitsPerTexel@P_Map@@W4TEXTURE_ADDRESS_MODE@3@@Z
?addTo@P_BaseObject@@UAEXPAVP_ObjectContainer@@@Z
?addToTextureMemory@P_Map@@QAEXXZ
?addUsageCount@P_Map@@QAEXH@Z
?allocatePolygon@P_SourceData@@QAE?AVP_PolygonIterator@@HH@Z
?allocatePolygon@P_SourceData@@QAE?AVP_PolygonIterator@@HPBVP_Material@@H@Z
?allocateResources@P_PolygonBuffer2@@SIXXZ
?allocateResources@P_PolygonBuffer@@SIXXZ
?allocateResources@P_VertexBuffer@@SIXXZ
?allocateVertex@P_SourceData@@QAE?AVP_VertexIterator@@H@Z
?allocateVertex@P_SourceData@@QAE?AVP_VertexIterator@@PBVP_Material@@H@Z
?appendClippingPlane@P_CPUDriver@@QAEXABV?@M@@M0M@Z
?appendPolygon@P_ExecuteBuffer@@QAEXPAHI@Z
?appendPolygon@P_PolygonBuffer2@@SIPAHII@Z
?appendPolygons@P_ReferenceSinglePassPipeline@@UAEXPAPAUPolygon@P_PolygonBuffer@@PAVP_VirtualObject@@PAVP_ExecuteBuffer@@I@Z
?appendVertices@P_ExecuteBuffer@@QAEXH@Z
?appendVertices@P_ReferenceMultiPassPipeline@@UAEHPAHPAUVertex@P_VertexBuffer@@PAUUV@3@H@Z
?appendVertices@P_ReferenceMultiPassPipeline@@UAEHPAHPAUVertex@P_VertexBuffer@@PBVG_FColor@@H@Z
?appendVertices@P_ReferenceMultiPassPipeline@@UAEHPAHPAVP_Vertex@@HI@Z
?appendVerticesFlush@P_MultiPassPipeline@@UAEXXZ
?areSinglePassEffectsEnabled@P_VirtualObject@@QBEHXZ
?areTexturesSquareOnly@P_TextureCaps@@QBEHXZ
?backfaceCull@P_ReferenceMultiPassPipeline@@UAEPAUPolygon@P_PolygonBuffer@@AAH0PAU23@PAVP_Material@@@Z
?backfaceCull@P_ReferenceSinglePassPipeline@@UAEPAUPolygon@P_PolygonBuffer@@AAH0PAU23@PAVP_Material@@@Z
?backfaceCullDualSided@P_ReferenceMultiPassPipeline@@UAEPAUPolygon@P_PolygonBuffer@@AAH0PAU23@PAVP_Material@@@Z
?backfaceCullDualSided@P_ReferenceSinglePassPipeline@@UAEPAUPolygon@P_PolygonBuffer@@AAH0PAU23@PAVP_Material@@@Z
?backfaceCullWithNormalCalculation@P_ReferenceMultiPassPipeline@@UAEPAUPolygon@P_PolygonBuffer@@AAH0PAU23@PAVP_Material@@@Z
?backfaceCullWithNormalCalculation@P_ReferenceSinglePassPipeline@@UAEPAUPolygon@P_PolygonBuffer@@AAH0PAU23@PAVP_Material@@@Z
?beginSinglePassPolygon@P_ExecuteBuffer@@QAEXHAAPAPAMAAH@Z
?boundingBoxCheck@P_ReferenceCPUDriver@@UBE_NAAIABV?@M@@1ABV?@M@@PBV2@PBMH@Z
?boundingSphereCheck@P_ReferenceCPUDriver@@UBE_NAAIABV?@M@@MPBV2@PBMH@Z
?breakAssociations@P_MaterialInfo@@QAEXPAVP_LayerArray@@@Z
?calculateBoundingRadiusScale@P_BaseObject@@AAEXAAV?@M@@@Z
?calculateBoundingVolumes@P_VirtualObject@@QAEXXZ
?calculateLOD@P_LODObject@@QAEHXZ
?calculateNormals@P_VirtualObject@@UAEXXZ
?calculateObjectToWorldMatrix@P_BaseObject@@IAEXXZ
?calculateOutcode@P_ReferenceMultiPassPipeline@@UAEHAAI0AAVM_Vector3Array@@AAVM_ScalarArray@@PAUVertex@P_VertexBuffer@@H@Z
?calculateOutcode@P_ReferenceMultiPassPipeline@@UAEHAAI0AAVM_Vector3Array@@AAVM_ScalarArray@@PAVP_Vertex@@HI@Z
?calculateOutcodeClipper@P_ReferenceMultiPassPipeline@@UAEIHH@Z
?calculateParticleVertices@P_ReferenceMultiPassPipeline@@UAEXPAUVertex@P_VertexBuffer@@ABV?@M@@ABV?@M@@M@Z
?calculateSphereIntersectionObjectSpace@P_ReferenceMultiPassPipeline@@UAE_NAAIABV?@M@@M@Z
?canBeDeleted@P_SourceData@@QBEHXZ
?canCollide@P_BaseObject@@QBEHPAV1@@Z
?canRenderToTextures@P_TextureCaps@@QBEHXZ
?canRenderToWindow@P_DriverCaps@@QAEHXZ
?checkAssociations@P_MaterialInfo@@QAEXPAVP_LayerArray@@@Z
?clear@P_PolygonBuffer@@CIXH@Z
?clear@P_VertexBuffer@@CIXH@Z
?clearScreenBuffers@P_Driver@@QAEXABVG_Color@@@Z
?clip@P_ReferenceMultiPassPipeline@@UAEHHHH@Z
?clip@P_ReferenceMultiPassPipeline@@UAEXHHHH@Z
?clipper@P_VirtualObject@@IAEXPAVP_MultiPassPipeline@@H@Z
?collide@P_CollisionBuffer@@AAEPAVEntry@1@PAV21@@Z
?collide@P_Scene@@QAEXXZ
?collideLight@P_CollisionBuffer@@AAEPAVEntry@1@PAV21@@Z
?colorCombine@P_MaterialInfo@@QAEXPAVP_LayerArray@@@Z
?colorCombineInAssociations@P_MaterialInfo@@QAEXPAVP_LayerArray@@@Z
?contribute@P_DirectionalLight@@UAEXPAVP_BasePipeline@@I@Z
?contribute@P_FastSpotLight@@UAEXPAVP_BasePipeline@@I@Z
?contribute@P_PointLight@@UAEXPAVP_BasePipeline@@I@Z
?contribute@P_SpotLight@@UAEXPAVP_BasePipeline@@I@Z
?convertTexture@P_Driver@@IAEXPAVG_Color@@PAVP_TextureFormat@@PAXHHH@Z
?convertToVertexBuffer@P_ExecuteBuffer@@QAEXPAVP_MultiPassPipeline@@@Z
?convertToVertexBuffer@P_ReferenceMultiPassPipeline@@UAEXPAPAMPAVP_Material@@I@Z
?copy@P_PolygonBuffer@@SIXHH@Z
?copy@P_VertexBuffer@@SIXHH@Z
?copyContents@P_BaseObject@@AAEXABV1@@Z
?copyContents@P_Bitmap@@AAEXABV1@@Z
?copyContents@P_BitmapInterface@@AAEXABV1@@Z
?copyContents@P_Camera@@AAEXABV1@@Z
?copyContents@P_DirectionalLight@@AAEXABV1@@Z
?copyContents@P_FastSpotLight@@EAEXABV1@@Z
?copyContents@P_LODObject@@AAEXABV1@@Z
?copyContents@P_Mesh@@AAEXABV1@@Z
?copyContents@P_PointLight@@AAEXABV1@@Z
?copyContents@P_SpotLight@@EAEXABV1@@Z
?copyContents@P_Sprite@@AAEXABV1@@Z
?copyContents@P_Text@@AAEXABV1@@Z
?copyContents@P_VirtualLight@@AAEXABV1@@Z
?copyContents@P_VirtualObject@@IAEXABV1@@Z
?createPipelineContainer@P_ReferenceCPUDriver@@UAEPAVP_PipelineContainer@@XZ
?deactivate@P_Driver@@QAEXXZ
?decreaseReferenceCount@P_SourceData@@QAEXXZ
?deinit@P_CPUDriver@@IAEXXZ
?deinit@P_Driver@@QAEXXZ
?deinit@P_ExecuteBuffer@@QAEXXZ
?deinit@P_StaticBuffers@@SIXXZ
?deinitialize@P_CPUDriver@@IAEXXZ
?deinitialize@P_MultiPassPipeline@@QAEXXZ
?deinitialize@P_SinglePassPipeline@@QAEXXZ
?deleteAllLODObjects@P_LODObject@@QAEXXZ
?deletePipelineContainer@P_CPUDriver@@QAEXPAVP_PipelineContainer@@@Z
?deletePrimitives@P_VirtualObject@@IAEXXZ
?destroyDriverObjects@P_Driver@@AAEXXZ
?diffuseToBlend@P_MaterialInfo@@QAEXHHPAVP_LayerArray@@@Z
?disableFlags@P_Scene@@AAEXI@Z
?disableProperties@P_PolygonBuffer@@SIXHH@Z
?disableProperties@P_SourceData@@QAEXI@Z
?disableRendering@P_Scene@@QAEXXZ
?disableUserFlags@P_UserData@@QAEXI@Z
?doesRendering@P_Scene@@QAEHXZ
?drawBoundingBox@P_VirtualObject@@QAEXABVG_Color@@@Z
?drawBoundingSphere@P_VirtualObject@@QAEXHHABVG_Color@@@Z
?drawCenter@P_Camera@@QAEXMABVG_Color@@@Z
?drawCenter@P_PointLight@@QAEXMABVG_Color@@@Z
?drawCenter@P_SpotLight@@QAEXMABVG_Color@@@Z
?drawDirectionField@P_DirectionalLight@@QAEXHMMABVG_Color@@@Z
?drawFalloffCone@P_SpotLight@@QAEXHABVG_Color@@@Z
?drawFalloffRange@P_PointLight@@QAEXHHABVG_Color@@@Z
?drawHotspotCone@P_SpotLight@@QAEXHABVG_Color@@@Z
?drawHotspotRange@P_PointLight@@QAEXHHABVG_Color@@@Z
?drawLine@P_Scene@@QAEXABV?@M@@0@Z
?drawLine@P_Scene@@QAEXABV?@M@@0ABVG_FColor@@1@Z
?drawLine@P_Scene@@QAEXABV?@M@@0ABVG_FColor@@@Z
?drawLine@P_Scene@@QAEXMMMM@Z
?drawLine@P_Scene@@QAEXMMMMABVG_FColor@@0@Z
?drawLine@P_Scene@@QAEXMMMMABVG_FColor@@@Z
?drawPolygonNormals@P_VirtualObject@@QAEXABVG_Color@@@Z
?drawVertexNormals@P_VirtualObject@@QAEXABVG_Color@@@Z
?drawViewport@P_Camera@@QAEXABVG_Color@@@Z
?dump@P_BaseObject@@UBEXH@Z
?dump@P_Bitmap@@UBEXH@Z
?dump@P_BitmapInterface@@UBEXH@Z
?dump@P_Camera@@UBEXH@Z
?dump@P_DirectionalLight@@UBEXH@Z
?dump@P_FastSpotLight@@UBEXH@Z
?dump@P_Mesh@@UBEXH@Z
?dump@P_PointLight@@UBEXH@Z
?dump@P_Scene@@UAEXH@Z
?dump@P_SpotLight@@UBEXH@Z
?dump@P_Sprite@@UBEXH@Z
?dump@P_Text@@UBEXH@Z
?dump@P_UserData@@UBEXH@Z
?dump@P_VirtualLight@@UBEXH@Z
?dump@P_VirtualObject@@UBEXH@Z
?dumpObject@P_Scene@@AAEXPAVP_BaseObject@@PBD1H@Z
?duplicate@P_BaseObject@@UAEXABV1@@Z
?duplicate@P_Bitmap@@UAEXABV1@@Z
?duplicate@P_BitmapInterface@@UAEXABV1@@Z
?duplicate@P_Camera@@UAEXABV1@@Z
?duplicate@P_DirectionalLight@@UAEXABV1@@Z
?duplicate@P_FastSpotLight@@UAEXABV1@@Z
?duplicate@P_LODObject@@UAEXABV1@@Z
?duplicate@P_Mesh@@UAEXABV1@@Z
?duplicate@P_PointLight@@UAEXABV1@@Z
?duplicate@P_Scene@@EAEXABV1@@Z
?duplicate@P_SourceData@@UAEXAAV1@@Z
?duplicate@P_SpotLight@@UAEXABV1@@Z
?duplicate@P_Sprite@@UAEXABV1@@Z
?duplicate@P_Text@@UAEXABV1@@Z
?duplicate@P_UserData@@UAEXABV1@@Z
?duplicate@P_VirtualLight@@UAEXABV1@@Z
?duplicate@P_VirtualObject@@UAEXABV1@@Z
?duplicatePolygon@P_SourceData@@QAE?AVP_PolygonIterator@@V2@@Z
?duplicateVertex@P_SourceData@@QAE?AVP_VertexIterator@@V2@@Z
?effects@P_VirtualObject@@QAEXXZ
?enableFlags@P_Scene@@AAEXI@Z
?enableFogging@P_Material@@QAEXH@Z
?enableProperties@P_PolygonBuffer@@SIXHH@Z
?enableProperties@P_SourceData@@QAEXI@Z
?enableRendering@P_Scene@@QAEXH@Z
?enableUserFlags@P_UserData@@QAEXI@Z
?endDrawBatch@P_ExecuteBuffer@@QAEXPAVP_BasePipeline@@H@Z
?evaluateColor@P_ReferenceMultiPassPipeline@@UAEXPAEHPAVP_Material@@PAVVariable@P_MaterialInfo@@2@Z
?evaluateConstantVariable@P_CPUDriver@@QAEAAVG_Color@@PAVP_Material@@PAVVariable@P_MaterialInfo@@@Z
?execPipe@P_VirtualObject@@IAEXXZ
?execute@P_CollisionBuffer@@QAEXH@Z
?execute@P_EnvironmentMapping@@UAEXHHPAVP_BasePipeline@@@Z
?execute@P_PhongMapping@@UAEXHHPAVP_BasePipeline@@@Z
?executeAlways@P_BaseObject@@MAEHXZ
?executeAlways@P_LODObject@@EAEHXZ
?executeHierarchy@P_BaseObject@@IAEXXZ
?executeVisible@P_BaseObject@@MAEHXZ
?flipPolygons@P_VirtualObject@@QAEXXZ
?flush@P_ExecuteBuffer@@QAEXXZ
?forceOff@P_LODObject@@QAEXXZ
?forceOn@P_LODObject@@QAEXH@Z
?free@P_PolygonBuffer@@SIXH@Z
?free@P_VertexBuffer@@SIXH@Z
?freeLocalMappings@P_SourceData@@QAEXXZ
?freePolygon@P_SourceData@@QAEXVP_PolygonIterator@@H@Z
?freeResources@P_PolygonBuffer2@@SIXXZ
?freeResources@P_PolygonBuffer@@SIXXZ
?freeResources@P_VertexBuffer@@SIXXZ
?freeVertex@P_SourceData@@QAEXVP_VertexIterator@@H@Z
?geometryPipeline@P_Bitmap@@MAEXXZ
?geometryPipeline@P_LineObject@@EAEXXZ
?geometryPipeline@P_Sprite@@MAEXXZ
?geometryPipeline@P_Text@@MAEXXZ
?geometryPipeline@P_VirtualObject@@MAEXXZ
?getAmbientColor@P_Scene@@QBEABVG_FColor@@XZ
?getAppendMaterial@P_ExecuteBuffer@@QBEPAVP_Material@@XZ
?getBackPlane@P_Camera@@QAEMXZ
?getBoundingBoxMax@P_VirtualObject@@UAEABV?@M@@XZ
?getBoundingBoxMin@P_VirtualObject@@UAEABV?@M@@XZ
?getBoundingRadius@P_PointLight@@UAEMXZ
?getBoundingRadius@P_SpotLight@@UAEMXZ
?getBoundingRadius@P_VirtualLight@@UAEMXZ
?getBoundingRadius@P_VirtualObject@@UAEMXZ
?getBrightness@P_VirtualLight@@QBEMXZ
?getCacheLimit@P_CPUDriver@@QBEHXZ
?getCamera@P_BaseObject@@IBEPAVP_Camera@@XZ
?getCamera@P_Scene@@QBEPAVP_Camera@@XZ
?getCameraInObjectSpace@P_CPUDriver@@QAEABV?@M@@XZ
?getCameraToViewMatrix@P_Camera@@QBEABV?@M@@XZ
?getCenterPoint@P_CPUDriver@@QAEABV?@M@@XZ
?getClearingColor@P_Scene@@QBEABVG_FColor@@XZ
?getClipCode@P_PolygonBuffer2@@SIIH@Z
?getClipList1@P_StaticBuffers@@SIPAHXZ
?getClipList2@P_StaticBuffers@@SIPAHXZ
?getClosestTextureSize@P_Map@@SIXHHAAH0@Z
?getCollisionGroup@P_BaseObject@@QBEHXZ
?getCollisionMask@P_BaseObject@@QBEIXZ
?getColor@P_Text@@QBEABVG_FColor@@XZ
?getColor@P_VirtualLight@@QBEABVG_FColor@@XZ
?getConversionMap@P_Map@@QAEPAVG_Image@@II@Z
?getCurrentIndex@P_MultiPassPipeline@@UAEHXZ
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?prepareMaterialSpotLight@P_ReferenceSinglePassPipeline@@UAEXPAUSpotLightData@P_CPUDriver@@PAVP_Material@@I@Z
?prepareObjectDirectionalLight@P_ReferenceCPUDriver@@UAEHPAUDirectionalLightData@P_CPUDriver@@PAVP_DirectionalLight@@PAVP_VirtualObject@@H@Z
?prepareObjectFastSpotLight@P_ReferenceCPUDriver@@UAEHPAUFastSpotLightData@P_CPUDriver@@PAVP_FastSpotLight@@PAVP_VirtualObject@@H@Z
?prepareObjectPointLight@P_ReferenceCPUDriver@@UAEHPAUPointLightData@P_CPUDriver@@PAVP_PointLight@@PAVP_VirtualObject@@H@Z
?prepareObjectSpotLight@P_ReferenceCPUDriver@@UAEHPAUSpotLightData@P_CPUDriver@@PAVP_SpotLight@@PAVP_VirtualObject@@H@Z
?print@P_Text@@QAEXPBD@Z
?printf@P_Text@@QAAXPBDZZ
?processPolygonClip@P_ReferenceSinglePassPipeline@@UAEXPAVP_VirtualObject@@PAVP_ExecuteBuffer@@I@Z
?processPolygonNoClip@P_ReferenceSinglePassPipeline@@UAEXPAVP_VirtualObject@@PAVP_ExecuteBuffer@@I@Z
?push@P_ObjectContainer@@AAEXPAVP_BaseObject@@@Z
?reCenter@P_VirtualObject@@QAEXABV?@M@@@Z
?reallocate@P_PolygonBuffer@@CIXXZ
?reallocate@P_VertexBuffer@@CIXXZ
?reallocateIndices@P_PolygonBuffer2@@CIXH@Z
?reallocatePolygons@P_PolygonBuffer2@@CIXH@Z
?reallocateUV@P_StaticBuffers@@CIXH@Z
?reallocateVertices@P_MultiPassPipeline@@IAEXH@Z
?reduceFiltering@P_MaterialInfo@@QAEXHPAVP_LayerArray@@@Z
?relocate@P_CollisionBuffer@@AAEXXZ
?relocateCollisionBuffer@P_BaseObject@@AAEXXZ
?remapUVPointers@P_VertexBuffer@@CIXHPAUUV@1@0@Z
?remapVertexIndices@P_PolygonBuffer@@CIXHPAH0@Z
?remove@P_BaseObject@@UAEXXZ
?removeDuplicateVariables@P_MaterialInfo@@QAEXPAVP_LayerArray@@@Z
?removeFromBuffer@P_CollisionBuffer@@AAEXPAVEntry@1@@Z
?removeFromTextureMemory@P_Map@@QAEXXZ
?removeLODObject@P_LODObject@@QAEXH@Z
?removeLayer@P_LayerArray@@QAEXH@Z
?removePositionLink@P_VertexBuffer@@SIXH@Z
?removeSmoothingLink@P_VertexBuffer@@SIXH@Z
?removeUVLink@P_VertexBuffer@@SIXHH@Z
?render@P_Scene@@QAEXPAVP_Camera@@W4ClearingMode@1@W4RenderMode@1@2@Z
?replace@P_PolygonBuffer@@SIXHHPAVP_Material@@@Z
?replacePolygon@P_SourceData@@QAEXVP_PolygonIterator@@HPBVP_Material@@@Z
?request@P_PolygonBuffer@@SIHH@Z
?request@P_PolygonBuffer@@SIHHH@Z
?request@P_PolygonBuffer@@SIHHPAVP_Material@@H@Z
?request@P_VertexBuffer@@SIHH@Z
?request@P_VertexBuffer@@SIHPAVP_Material@@H@Z
?requestUV@P_StaticBuffers@@SIPAUUV@P_VertexBuffer@@H@Z
?reset@P_CollisionBuffer@@QAEXXZ
?reset@P_ExecuteBuffer@@QAEXXZ
?reset@P_PolygonBuffer2@@SIXXZ
?reset@P_StaticBuffers@@SIXXZ
?reset@P_Statistics@@SIXXZ
?resetLights@P_ReferenceSinglePassPipeline@@UAEXXZ
?resetStaticBuffers@P_Device@@QAEXXZ
?resetUV@P_StaticBuffers@@SIXXZ
?resetUsageCount@P_Map@@QAEXXZ
?restoreDisplayMode@P_Driver@@QAEXXZ
?rotatePlane@P_Camera@@AAEXAAV?@M@@ABV2@ABV?@N@@@Z
?rotation@P_ReferenceMultiPassPipeline@@UAEXXZ
?round@P_ReferenceMultiPassPipeline@@UAEHXZ
?round@P_ReferenceSinglePassPipeline@@UAEHXZ
?roundToGranularity@P_MultiPassPipeline@@QAEHH@Z
?saveScreenShot@P_Driver@@QAEXPBD@Z
?saveScreenShot@P_Driver@@QAEXPBDUtagRECT@@@Z
?scale@P_VirtualObject@@QAEXM@Z
?scale@P_VirtualObject@@QAEXMMM@Z
?setActiveObject@P_Camera@@QAEXPAVP_VirtualObject@@I@Z
?setAmbientColor@P_Scene@@QAEXABVG_FColor@@@Z
?setAmbientColor@P_Scene@@QAEXMMM@Z
?setBackPlane@P_Camera@@QAEXM@Z
?setBoundingBoxMax@P_VirtualObject@@QAEXABV?@M@@@Z
?setBoundingBoxMin@P_VirtualObject@@QAEXABV?@M@@@Z
?setBoundingRadius@P_VirtualObject@@QAEXM@Z
?setBrightness@P_VirtualLight@@QAEXM@Z
?setCameraConstants@P_CPUDriver@@QAEXABV?@M@@MMABV?@M@@@Z
?setCameraConstants@P_ExecuteBuffer@@SIXPAVP_VirtualObject@@PAVP_Camera@@I@Z
?setClearingColor@P_Scene@@QAEXABVG_FColor@@@Z
?setClearingColor@P_Scene@@QAEXMMM@Z
?setClippingPlanes@P_Camera@@QAEXPAV?@M@@I@Z
?setCollisionGroup@P_BaseObject@@UAEXH@Z
?setCollisionGroup@P_VirtualLight@@UAEXH@Z
?setCollisionMask@P_BaseObject@@UAEXI@Z
?setCollisionMask@P_VirtualLight@@UAEXI@Z
?setColor@P_Text@@QAEXABVG_FColor@@@Z
?setColor@P_VirtualLight@@QAEXABV?@M@@@Z
?setColor@P_VirtualLight@@QAEXABVG_FColor@@@Z
?setColor@P_VirtualLight@@QAEXMMM@Z
?setConstants@P_ActionObject@@KIXPAVP_VirtualObject@@PAVP_Camera@@PAVP_Scene@@PAVP_Material@@@Z
?setConstants@P_MappingObject@@KIXH@Z
?setD@P_PolygonBuffer@@SIXHM@Z
?setDiffuseObject@P_Material@@QAEXPAVP_LightingObject@@@Z
?setDirection@P_DirectionalLight@@QAEXABV?@M@@@Z
?setDirection@P_DirectionalLight@@QAEXMMM@Z
?setDirection@P_SpotLight@@QAEXABV?@M@@@Z
?setDirection@P_SpotLight@@QAEXMMM@Z
?setDropRange@P_VirtualLight@@SIXM@Z
?setFOV@P_Camera@@QAEXM@Z
?setFalloffAngle@P_SpotLight@@QAEXMM@Z
?setFalloffRange@P_PointLight@@QAEXM@Z
?setFalloffRange@P_SpotLight@@QAEXM@Z
?setFirstChild@P_ObjectContainer@@IAEXPAVP_BaseObject@@@Z
?setFont@P_Text@@QAEXPAVP_Font@@@Z
?setFrontPlane@P_Camera@@QAEXM@Z
?setFullscreenMode@P_Driver@@QAEXPAUHWND__@@IIIW4Buffering@1@IPAVP_ZBufferFormat@@H@Z
?setFullscreenMode@P_Driver@@QAEXPAUHWND__@@PAVP_DisplayMode@@W4Buffering@1@PAVP_RefreshRate@@PAVP_ZBufferFormat@@H@Z
?setGamma@P_Driver@@QAEXM@Z
?setHotspotAngle@P_SpotLight@@QAEXM@Z
?setHotspotRange@P_PointLight@@QAEXM@Z
?setHotspotRange@P_SpotLight@@QAEXM@Z
?setIndex@P_Particle@@QAEXH@Z
?setInfo@P_LayerArray@@QAEXHULayerInfo@P_MaterialInfo@@@Z
?setLODObject@P_LODObject@@QAEXHPAVP_VirtualObject@@M@Z
?setLastChild@P_ObjectContainer@@IAEXPAVP_BaseObject@@@Z
?setLayer@P_Sprite@@UAEXI@Z
?setLayer@P_Text@@UAEXI@Z
?setLayerVariable@P_LayerArray@@QAEXHPAVVariable@P_MaterialInfo@@@Z
?setLineColor@P_Scene@@QAEXABVG_FColor@@@Z
?setLineColor@P_Scene@@QAEXMMM@Z
?setLineWidth2D@P_LineObject@@AAEXM@Z
?setLineWidth2D@P_Scene@@QAEXM@Z
?setLineWidth3D@P_LineObject@@AAEXM@Z
?setLineWidth3D@P_Scene@@QAEXM@Z
?setLink2@P_VirtualLight@@QAEXPBV1@@Z
?setLink@P_VirtualLight@@QAEXPBV1@@Z
?setLink@P_VirtualObject@@IAEXPBV1@@Z
?setLocalIndex@P_PolygonBuffer@@SIXHH@Z
?setLocalIndex@P_VertexBuffer@@SIXHH@Z
?setMappingObject@P_Material@@QAEXIPAVP_MappingObject@@@Z
?setMaterial@P_BitmapInterface@@QAEXPAVP_Material@@@Z
?setMaterial@P_Particle@@QAEXPAVP_Material@@@Z
?setMaterial@P_PolygonBuffer@@SIXHPAVP_Material@@@Z
?setMaterial@P_VertexBuffer@@SIXHPBVP_Material@@@Z
?setMaterialSwitchObjectAfter@P_Material@@QAEXPAVP_MaterialSwitchObject@@@Z
?setMaterialSwitchObjectBefore@P_Material@@QAEXPAVP_MaterialSwitchObject@@@Z
?setName@P_UserData@@QAEXPBD@Z
?setNext@P_PolygonBuffer@@SIXHH@Z
?setNext@P_VertexBuffer@@SIXHH@Z
?setNoLightRange@P_SpotLight@@QAEXM@Z
?setNormal@P_PolygonBuffer@@SIXHABV?@M@@@Z
?setNormal@P_VertexBuffer@@SIXHABV?@M@@@Z
?setObjectToViewMatrix@P_ReferenceCPUDriver@@UAEXABV?@M@@@Z
?setParticleSystem@P_Particle@@QAEXPAVP_ParticleSystemBase@@@Z
?setPosition@P_Particle@@QAEXABV?@M@@@Z
?setPosition@P_Particle@@QAEXMMM@Z
?setPosition@P_Sprite@@EAEXABV?@M@@@Z
?setPosition@P_Sprite@@EAEXMMM@Z
?setPosition@P_Text@@EAEXABV?@M@@@Z
?setPosition@P_Text@@EAEXMMM@Z
?setPosition@P_Text@@QAEXABV?@M@@@Z
?setPosition@P_Text@@QAEXMM@Z
?setPosition@P_VertexBuffer@@SIXHABV?@M@@@Z
?setPosition@P_VertexBuffer@@SIXHMMM@Z
?setPositionLink@P_VertexBuffer@@SIXHH@Z
?setPrev@P_PolygonBuffer@@SIXHH@Z
?setPrev@P_VertexBuffer@@SIXHH@Z
?setProperties@P_PolygonBuffer@@SIXHH@Z
?setRange@P_LODObject@@QAEXHM@Z
?setReferencePoint@P_BitmapInterface@@QAEXW4ReferencePoint@1@@Z
?setReferencePoint@P_Text@@QAEXW4ReferencePoint@1@@Z
?setScale@P_Text@@QAEXABV?@M@@@Z
?setScale@P_Text@@QAEXM@Z
?setScale@P_Text@@QAEXMM@Z
?setScreenPosition@P_Sprite@@QAEXABV?@M@@@Z
?setScreenPosition@P_Sprite@@QAEXMM@Z
?setSize@P_BitmapInterface@@QAEXABV?@M@@@Z
?setSize@P_BitmapInterface@@QAEXMM@Z
?setSize@P_Particle@@QAEXMM@Z
?setSmoothingLink@P_VertexBuffer@@SIXHH@Z
?setSolid@P_Material@@QAEXIABVG_Color@@@Z
?setSortDepth@P_ExecuteBuffer@@QAEXW4SortDepth@1@@Z
?setSortMethod@P_ExecuteBuffer@@QAEXW4SortMethod@1@@Z
?setSpecularObject@P_Material@@QAEXPAVP_LightingObject@@@Z
?setStatus@P_VertexBuffer@@SIXHE@Z
?setStretch@P_Camera@@QAEXMM@Z
?setTexture@P_Material@@QAEXIPAVP_Map@@@Z
?setTextureFormat@P_DriverMap@@QAEXPAVP_TextureFormat@@@Z
?setUV0@P_BitmapInterface@@QAEXABV?@M@@@Z
?setUV1@P_BitmapInterface@@QAEXABV?@M@@@Z
?setUV@P_BitmapInterface@@QAEXABV?@M@@000@Z
?setUV@P_BitmapInterface@@QAEXABV?@M@@0@Z
?setUV@P_VertexBuffer@@SIXHHABV?@M@@@Z
?setUVLink@P_VertexBuffer@@SIXHHH@Z
?setUserData@P_UserData@@QAEXK@Z
?setUserFlags@P_UserData@@QAEXI@Z
?setVertexAlpha@P_ReferenceMultiPassPipeline@@UAEXHM@Z
?setVertexAlpha@P_ReferenceSinglePassPipeline@@UAEXHM@Z
?setVertexAlphaObject@P_Material@@QAEXPAVP_AlphaObject@@@Z
?setVertexDiffuse@P_ReferenceMultiPassPipeline@@UAEXHABV?@M@@@Z
?setVertexDiffuse@P_ReferenceSinglePassPipeline@@UAEXHABV?@M@@@Z
?setVertexDiffuseAndAlpha@P_ReferenceMultiPassPipeline@@UAEXHABVG_FColor@@@Z
?setVertexDiffuseAndAlpha@P_ReferenceSinglePassPipeline@@UAEXHABVG_FColor@@@Z
?setVertexFog@P_ReferenceMultiPassPipeline@@UAEXHM@Z
?setVertexFog@P_ReferenceSinglePassPipeline@@UAEXHM@Z
?setVertexFogObject@P_Material@@QAEXPAVP_FogObject@@@Z
?setVertexIndex@P_PolygonBuffer@@SIXHHH@Z

Last update: 22/03/2024